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Aesthetics should be fairly obvious, but each Conveyor block acts as a node where Conveyor Tubes are simply links between them. Too many nodes can have a significat performance impact for the time being. It's likely that this will improve in future but for now anything which reduces performance tends to be avoided.
I didn't know about this node thing. Personally I don't really experience a problem. My builds / worlds only slow down if I build really big things with ten thousands of blocks and over 500 meter long and 500 million kg +.
Also I was under the impression that tubes cost more performance. At least it was like that when they were still out of glass on the sides.
But I also have a very good and overclocked computer, so I'm hardly the average.
The tubes don't.
Really? According to the wiki both use the same amount (40w).
Just retested and apperently now all of them use 0 power >.>
Who knows when thet was changed.
The amount of performance hit will depend on a lot of things. The number of Conveyors, how many things are linked to each of them and so forth. A whole bunch which are being used as pipe replacements will be less intensive than a group with all 6 ports in use.
My understanding of them (and I'm open to being wrong) is that nodes (anything with either a function or more than 2 conveyor ports) have to be mapped with regards to what other nodes they're attached to. Connections (pipes) would only need to know what node is on either side, possibly denoted by nothing more than a "network" number, and may not even get updated at all when the link is active (green emissives). When you start tracking across multiple nodes is when performance starts to tank.
http://steamcommunity.com/sharedfiles/filedetails/?id=847270214
http://steamcommunity.com/sharedfiles/filedetails/?id=847270387
One of my slightly larger builds. With conveyor cubes inside everything is connected and still playable. It's singleplayer so I don't know how it works with multiplayer.
I don't know, according to the wiki page they use different components. Tube uses glass and steel plates which the cube doesn't use. So while the cube needs more construction components and small steel tubes, it doesn't use glass. Also it's airtight and you can place other blocks on top of them.
So I would say it depends on what materials you have more.
you need less of everything to build a pipe so in survival its always best to build a pipe.
also last i checked pipes had a smaller triangle count than conveyor junctions so their easier on performance as neither pipe or junction is occluded by blocks.
that wiki page is not up to date, pipes no longer need glass and keen rebalanced their other reuirements to be more in line with the junctions
pipes need -
14 int plates
30 c components
12 ss tubes
6 motors
junctions need -
20 int plates
30 c omponents
20 ss tubes
6 motors
(that is from memory so may not be 100% accurate but should be close enough)
If the tubes are more performance friendly I will need to test them on some bigger builds
yeah its negligable unless your playing 1x inventory where it means you can build 1 and a half junctions in one go or 2 pipes. and as i say the triangle count which would only matter if you were building something really big.
junction - 476
pipe - 350
So I guess the system has been improved.