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For a server the 2 most important things are RAM and CPU speed. Followed by Internet speeds, upload being very important. Followed by the type of hard drive you use. SSD is better as it is much faster but if the CPU is not that fast then the SSD is not needed. RAM is important as the server has to maintain a lot more in Memory than your Client does. Client is the side of the player.
Keep in mind when you run a server that Restarts are very important as they clean out the RAM and refresh everything. Just like it use to be important to restart your PC.
Well considering that a Graphics card has nothing to do with a server why start a whole new thread when the topic is valid? Also since the guy had the same issue makes since to get the solution from someone been there done that. Why is it a big deal when the thread was started? Why does it matter to you?
To be fair I am adding a link to a server I worked on this past year that had 4 TESLA GFX cards all I will say is it was for a major university. https://gyazo.com/e65910be4c9fffb0f012e3c0790ad20c
So if you know so much about servers and how they work why can you not get a simple game server to work when the guy you say does not understand them has no issues at all running any one of a dozen games including this one? Not being rude here but clearly you may not know as much about GAME servers as you think. Every game I run works just fine without a Graphics card. To my knowledge (over 5yrs running game servers) the games are not even set up to use a GPU. So looking at that which is the topic here (perhaps Never was the wrong word) game servers they are not needing a GPU. Infact some games servers even start up with a EXE that is named "NoGraphics.EXE". That is a key hint that a graphics card is NOT used right?
I may not understand how they tick but I do understand what is used and what is needed. Just like I can not repair your Big Truck but I can drive it and tell you what is wrong with it. With 20yrs driving them it is quite easy. mechanics hate that too as I am usually right. LOL.
Also this thread is a bit obsolete cause the Dedic is not the same anymore.
The Devs have provided the new Tuto on how to use the SE Dedic at home with the needed specs :
https://www.spaceengineersgame.com/dedicated-servers.html
________
And now all got moved to a new website so better create a new discussion OR new bug reports because the game and Dedic are not the same at all.
All moved here > https://support.keenswh.com/
Ref.: https://steamcommunity.com/app/244850/discussions/1/1709564118765103876/
No graphics means precisely that it is not drawing to the screen nothing more nothing less. It generaly means no GUI not that it wouldn't utilize the hardware if it were available. I have plenty of server for other games that run flawlessly. I have a couple left 4 dead servers, a handful of minecraft server (FTB, TFC, and a few other mod collections), a pick of the week server, 7 days to die, and a few ARK servers. Running on 3 server blades.
@Dan It is likely that the issues have been resolved, I haven't had a chance to take a look since I mostly do electromechanical disaster recovery and am stuck in Florida right now for work. Maybe in a month or so when I get home I can fire one up and update what I find then.
Now back to the graphics card discussion. CPUs are general purpose they can do anything you ask of them(serial processes) all be it some things not as fast as a GPU depending on the math involved(here is where it gets tricky). Physics calculations which are/were a big part of SE can be done on some GPUs(with specialized functions) faster than on the CPU. I would suspect factoring numbers would be better done on a GPU than a CPU as well. How about encoding and decoding video data(not actually drawing it, just the codec stuff) another thing that GPUs accelerate at over a CPU. Just because you think that all your GPU does is spit pictures out to your screen does not mean the hardware isn't working hard in the background to crunch some numbers to help lift the load on the CPU some. Cards like NVIDIA have CUDA which is a derived C - type language I wouldn't call it C++ or C# it really is closer to the older even more powerful C. GPUs almost always(probably always) do parallel tasks rather than serial tasks like the CPU. So doing something like updating one frame of movement on 500 different objects? You could probably code some CUDA to move them in parallel rather than in serial like the CPU would do(but you would need some kind of check system that would make sure that there is no possible collision). So in short yes I can see potential ways a graphics card could aid in server hosting even if you were using -nogui or -nographics.