StarMade

StarMade

Murica Jul 11, 2018 @ 10:47pm
Missile Capacity
I've placed 60 missile capacity blocks on my ship and it's never gone above 2. there is no way to find a reason for this or any explanation of how this is supposed to work. The wiki just has a description of the moduel, the forums are just people complaining about cannon recoil. I've been trying to get this to go up for 4 straight hours with no progress.
If there isn't a really really good/simple explanation popped up here I'm going to delete this game after 800 hours and never look back...
Last edited by Murica; Jul 11, 2018 @ 10:50pm
Originally posted by ULTIMATE:
you need 375 missile capacitors to add 1 missile. yes. yes, exactly. yes, that looks like a small manor.
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Showing 1-9 of 9 comments
MarkLeonidas Jul 12, 2018 @ 5:13am 
Originally posted by Murica:
I've placed 60 missile capacity blocks on my ship and it's never gone above 2. there is no way to find a reason for this or any explanation of how this is supposed to work. The wiki just has a description of the moduel, the forums are just people complaining about cannon recoil. I've been trying to get this to go up for 4 straight hours with no progress.
If there isn't a really really good/simple explanation popped up here I'm going to delete this game after 800 hours and never look back...
maybe missle capacity blocks affect reload speed, sounds right to me
Shiroe [ANBU] Jul 13, 2018 @ 5:43pm 
You can get it to have more missles i just dont remembetr if its 200-500 blocks to add +1.
The author of this thread has indicated that this post answers the original topic.
ULTIMATE Jul 14, 2018 @ 2:38pm 
you need 375 missile capacitors to add 1 missile. yes. yes, exactly. yes, that looks like a small manor.
Murica Jul 25, 2018 @ 8:50pm 
holy god thanks guys! no wonder it wasn't working lol <3
Murica Jul 25, 2018 @ 8:59pm 
for those poor souls trying to find this answer via google. starmade missile capacity weapon update 2018
Shiroe [ANBU] Jul 26, 2018 @ 1:38pm 
oh side note it might be cheaper to make a whole new setup that gives +2 missles rather than adding all that for +1. If you use logic you could fire both at the same time if you want to swarm and ams system.
Last edited by Shiroe [ANBU]; Sep 3, 2018 @ 7:42am
NTIMESc Jul 26, 2018 @ 2:52pm 
The ship has a base capacity of 2, not the the Missile Computer. Missile capacity is shared by all Missile Computers.
Also, the current default config uses a power function to calculate the capacity until you have placed 10000 capacity modules, at which point you will have 202 missiles. After that, it starts using a root function that quickly falls off to minimize missile spam.
Murica Jul 27, 2018 @ 12:42pm 
Originally posted by Shiroe:
oh side note it might be cheasper to make a whole new setup that gives +2 missles rather than adding all that for +1. If you use logic you could fire both at the same time if you want to swarm and ams system.

last time I played firing homing missile via logic turned them back dumb fire. I learned this the hard way after spending two weeks on a ship :)

Not being cross and I didn't mention they were homing. just giving a heads up to anyone that might not know this (aka young me lol)
Yester Sep 3, 2018 @ 3:56am 
Is there any way to increase how many missile capacitors it takes to add one missile?
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Date Posted: Jul 11, 2018 @ 10:47pm
Posts: 9