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then the trick is that you have to avoid the damage from circles that pop up. Remember that you can give up some space by moving sideways or even towards the center black hole if you have to but save your dash for when you have no other option (a fully built mist has the best chance here with dashes and potentially parry). If you're having trouble, pick up something like winter dive that will allow you to quickly move away.
I never died to that attack since i did it like that with all of the Heroes.
As others have said, recognising which boss phase it appears and getting to the outer edge helps immensely. Also, even whilst getting pulled in, you can move just as fast as you normally do running circles around the boss.
I'd argue Skoll is the boss that requires the most mobility to beat consistently though. Definitely the boss that hurts me the most in my solo Yubar runs.