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I do have a point!!!! ♥♥♥♥♥♥♥♥♥ you dumbass look at the Assetto Corsa screenshot. Forget the GRID screenshot! Do you see flat bottom of the smoke? That is all I want fixed. That is all I am referring to. Read my last post again buddy. You'll see that when I refer to the GRID screenshot I specifically state that I DONT CARE ABOUT THE SIZE OR THE FACT THAT IT LOOKS LIKE WATER SPRAY. I literally say all I care about is THE FACT THAT THERE IS NO HARD EDGE IN THE GRID SCREENSHOT. That is fundamentally my argument. That is my point and I do have a point! Again I am only referring to the hard edge. Only the hard edge. That's all. Seriously. Do not tell me one more time that it doesn't look like water spray because that is completely irrelevant and again NOT MY POINT!!!
And if you are unwilling to do this, then forget about the comparison! Just forget about it. Just go back to the Assetto Corsa screenshots, and focus on my main point, because my point is crystal clear and obvious. I don't know why you insist on arguing about something else other than what I have stated, but maybe I should have said this:
The Assetto Corsa smoke is better than the Grid smoke in every single solitary way. It looks like smoke, not like water spray. It is the right amount, whereas Grid has way too much. However, the Grid smoke does not clip through the pavement and the Assetto Corsa smoke does. Remove the clipping and the smoke in AC will be perfect.
That is all I am going to say.
Graphics settings and different perspectives are also important.
http://www.virtualr.net/wp-content/gallery/3704/176945_555927281100261_1103961176_o.jpg
Suddenly the smoke looks a lot better than your examples.
Did you read what I said at the bottom of my last post???
This is what I said:
"The Assetto Corsa smoke is better than the Grid smoke in every single solitary way. It looks like smoke, not like water spray. It is the right amount, whereas Grid has way too much. However, the Grid smoke does not clip through the pavement and the Assetto Corsa smoke does. Remove the clipping and the smoke in AC will be perfect."
I agree with you. I don't want the smoke looking like water spray and the GRID picture is gone.
That is a good picture you are showing me, however the hard edges are still visible if you look closely at the bottom. The smoke also isn't actually all that detailed either.
Since it isn't always noticeable, I don't think it needs to be an immediate fix, however I'll suggest it to make the developers aware.
I deleted the link for the GRID shot from the post. How can you still see it?
The current smoke effects are far more economical on a system than any alternative you'd like them to implement, and therefore deliver a better driving experience; because even rigs that are starting to show their age can easily hit 60+ FPS while still having decent visual cues/flares enabled.
If you want an experience that prioritises graphical fidelity over everything else, you've probably come to the wrong place. That said, AC looks pretty spectacular, as far as I'm concened; and arguably better than any other "hardcore" sim on the market.
And it's still only v0.2.
The smoke in the game is a bit of an FPS hog at times anyway. And I know the smoke isn't the best in the game and I know the issue you're talking about, but with a small team of developers (less than 10 i hear) and a massive workload for them to do I doubt that smoke is very high on their list. I personally have no strong feelings about it and would rather they focus on other improvements.
If you want any issue seen and discussed by the people who make the game then you really do need to talk about it on the official forums. So if you want improved smoke then you need to talk about it there, though you don't own the game and really to be putting this much effort into talking about a game that you don't own!
The game as a driving simulator is phenomenal, these issues are mere specs of dust when considering the overall quality of the gameplay.
I'd have to agree. Smoke graphics don't look good compared to other games. It's one thing I wish Kunos will improve before the release. rFactor2 and RRRE has done it a lot better.
An option to turn smoke smoothing on and off would be preferable.
I'm pretty sure some effects will see a update at some point, including the smoke. Tomorrow's patch will upgrade cars reflections for example.
It' a Early Access game, seing crude or missing effects is to be expected.
Doesn't matter, I'm not wrong about what I have discussed. And I will be purchasing it soon. As I have already stated, the reason I created this discussion was to improve the game as much as possible, and in my opinion this is a worthwhile improvement. I hope you agree.
Like most others have said, I'm sure those smaller details will get worked on at a later date. Considering it is early in the beta stage, I think graphical details should take a back seat.
We're all on the same team! :)
"I really wish you would agree with me instead of not agreeing with me."
The smoke is a very UNimportant thing. There is no need to focus any time on it that could be focused on other things. This isn't Forza, where graphics are one of the most important things of the game.
Sure.
...in version 1.01, once they start working on other non-gameplay-centric tech.
Bringing this topic up, during the alpha/beta-phase, with zero time spent in-game, and zero dollars spent on the product itself is beyond stupid.
For all you know, those screenshots were taken with "AdvancedSmokeFX" turned off.