Assetto Corsa

Assetto Corsa

View Stats:
Guinnness Nov 9, 2013 @ 5:55pm
Very bad FFB feeling
I'm quite suprised about all the super positive comments about game's physics and FFB being the best ever seen.

I'm using a Fanatec GT3RS and for me the FFB is nowhere near what a could call good, even less realistic, and with a so bad FFB i don't understand how others could make any relevant comments about physics quality (personnaly at this point i can't, and i won't until i could get/find some decent FFB settings giving me decent overall feeling)

The feeling i curently have is comparable to the what you could get with a misadjusted Realfeel plugin on Rfactor : good feeling of mass transfers and suspensions moves(IMO they even are a little exagereted in AC) but absolutely nothing about tires grip/grip lost.
- You can go as fast as you want on corner entry with any steering angle you want without feeling even a little oversteer sensation, event with tires on grass doesn't decrease tire grip sensation at all (yes you feel suspensions movements but no tire grip effects there).
- Same thing on corner exit : it's almost impossible to play precisely with powerslide to rotate the car on corner exit as tire grip information is totally missing in the wheel, only body movements are felt in the FFB.

Given there is very little options to fine configure the FFB ingame and even in all the ini files i don't see how i could get something decent from it for now. (even arcade games have more adjustements than that, it's a joke a wannabe simulation don't)
We absolutely need a way to fine tune our FFB (something like the controler.ini file of ISI/ISI based games for example).

For now i'm not impressed at all by the game, yes the game have nice graphics, yes it also have decent sounds, but what the point of all this if it feel like crap ?
Done many laps with all cars on several tracks without having any pleasure doing them cause of the poor FFB.
I sincerely hope that this is still an early beta with a lot of work left to be done on it because for me it will require at least a huge rework of the FFB to be usable.

I don't think i will do lots of laps until we get some patchs, for now i'm even thinking of a refund as for me the game is just useless as is.
< >
Showing 1-15 of 67 comments
Hippy Nov 9, 2013 @ 6:09pm 
I'm using a GT3RS V2 flashed to latest firmware.
I've been fiddling with the settings a bit, and so far these setting are working for me.

Wheel rotation is set to 900 in the Fanatec Wheel Properties Drivers program and also in Assetto Corsa.
Damping Strength is set to 0 in the Fanatec Wheel Properties.

My FFB settings in game (at the moment)
Gain: 90
Filter: 0.5
Damping: 0.15

On the Wheel profile settings are:
Sens: Off
FF: 80
Sho: 100
Dri: Off
ABS: 70
Lin: 0
Dea: 0
Spr: off
Dpr: off
WhoDat Nov 9, 2013 @ 6:20pm 
^^^^ Looks like the fanboys are already out on this game.

Anyways, yes the FFB absolutely sucks in this game. It oscillates badly and has zero feeling. I can't believe how awful the FFB is. It's funny because the FFB in netkar was good.
Last edited by WhoDat; Nov 9, 2013 @ 6:29pm
kmanitou81 Nov 9, 2013 @ 6:57pm 
I thought it lacked feel in the Tech Preview as well, but there are certainly settings that will make it feel better.
Daboss302 Nov 9, 2013 @ 10:20pm 
does the gt3 have force and ffb settings if so try decreasing ffb and increasing force some games feel better with force up then ffb up, i have fanatec csw will try out the game soon and setup the wheel most of the time i run ffb on 40 and force on 150-200
Last edited by Daboss302; Nov 9, 2013 @ 10:21pm
FIX17 Nov 9, 2013 @ 10:51pm 
I use the t500 trumasther and I think you're crazy! The ffb of many games is unnecessarily exaggerated and cars seem designed by mad monkeys, losing grip at low speed, the ffb of AC is elegant and does its job well, the smallest level of asphalt is perceived by my steering wheel ... maybe you should review your driver or change the steering wheel ...
StuTheMoose Nov 9, 2013 @ 10:55pm 
Using a DFGT here, and the FFB is sublime.
エース極端 Nov 10, 2013 @ 12:16am 
Come on, what age are we in? We have power steering and you expect the road to tug on your steering wheel like a crazy bull? Of course it's sublime. It really depends on what car you are driving. The FFB is stronger on the Lotus but more subtle and smooth on the 458 Italia. Perhaps, they are trying to emulate what it would be like in that particular car in real life. Just like how I couldn't use my TH8RS H-shifter in 458 Italia but I could use it in the Lotus Elise SC
Jay Nov 10, 2013 @ 1:21am 
Originally posted by エース極端:
Come on, what age are we in? We have power steering and you expect the road to tug on your steering wheel like a crazy bull?

In real life we get a lot of feedback from sources other than the steering wheel. My preference is to have the road feeling in my wheel, but it won't stop me enjoying AC. :-)
Guinnness Nov 10, 2013 @ 3:31am 
Originally posted by Gore:
Simple solution, stop smoking crack. :D
When you'll be on age to have driving license and a real car you'll know that it do no feel like that at all, i'm a simracer not a COD player so for me graphics are not enought to call a game good.

I'm old enough to have had cars without power steering, have driven almost anything from small city cars to medium trucks, regulary go-karting, had several track days in Porsches an Lambos, and none of these feel like this game do.
In fact for now it have a worse FFB than even 10+ years old F1xx/Papys games had. (and these had options to fine tune FFB for our taste)

I'm not a hater, i'm just not a blind fanboy like lot of people seems to be here and maybe i had to much expectation for a game still in beta phase,
I'm now waiting for evolutions as i'm still thinking it have by far the most potential of all "next-gens" sims.
I also hope that we'll soon get multiplayer or AIs as i see no point spending(losting?) hours hotlaping alone on a track.
P-eLko Nov 10, 2013 @ 3:37am 
Originally posted by Jay:
Originally posted by エース極端:
Come on, what age are we in? We have power steering and you expect the road to tug on your steering wheel like a crazy bull?

In real life we get a lot of feedback from sources other than the steering wheel. My preference is to have the road feeling in my wheel, but it won't stop me enjoying AC. :-)
There will be option in final release for fake FFB. Now we have only real FFB and I like it
Last edited by P-eLko; Nov 10, 2013 @ 3:37am
Aristotelis Nov 10, 2013 @ 3:48am 
Hello, thank you for your feedback. First of all let's calm all down and stop calling people names from both sides.

In real life, a steering wheel doesn't give vibrations when you go over a kerb or bump, except if the suspension has some real issues with bump steer, a badly designed geometry issue.
The vibrations you get in real life are from the car's body and suspension and you feel it of course everywhere, in your body and on your arms. But the actual wheel is not moving.

Now, AC is simulating directly the forces from the tyres through the suspension and as such the steering wheel is not moving much when going over kerbs for example. We are not simulating right now canned of faked effects to make the steering wheel vibrate when on bumps and/or kerbs.

Still, we do recognise that in a sim you only have the steering wheel as unique device that... "does something" so we are studying "effects" to enhance the vibrations and we will release those in a later update. But our concentration at first was to make the actual physics/FFB correct. I think we're doing well.

If you still have big problems with FF, maybe there is something in your configuration. Please post your problems, configuration and log files in our support forum and I'm sure we will be able to help you more with it.
http://www.assettocorsa.net/forum
Amphetamine|Jas Nov 10, 2013 @ 4:01am 
I found the FFB to be surprisingly gentle when I first went out, but moving from the road cars (458, Elise) and trying the open-wheel car the FFB felt appropriately lively.

It makes sense that the modern road cars don't jiggle-wiggle your wheel with every bump on the curbs, because they don't jiggle-wiggle their wheels in real life.

Try out the open-wheel car and see if it feels better to you.
frlanciano Nov 10, 2013 @ 4:06am 
But why to false the FFB? When I drive, no matter karts or my car, I don't get FALSE indications, why then to give a fake one? For the many cryboys wanting a fake FFB, there are the same not wanting it and liking the actual one.
Aristotelis Nov 10, 2013 @ 4:10am 
We won't false the FFB at all. We stick on our mentality of pure FF
But if someones needs more effects from FF on kerbs, we will add an option probably
Zorg_DK Nov 10, 2013 @ 4:35am 
One thing that improved the FFB feel on my G25 was to set in game damping to 10. If this is set too high it clutters the feedback from the car (i got damping disabled in the g25 driver).
< >
Showing 1-15 of 67 comments
Per page: 1530 50

Date Posted: Nov 9, 2013 @ 5:55pm
Posts: 67