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I've been fiddling with the settings a bit, and so far these setting are working for me.
Wheel rotation is set to 900 in the Fanatec Wheel Properties Drivers program and also in Assetto Corsa.
Damping Strength is set to 0 in the Fanatec Wheel Properties.
My FFB settings in game (at the moment)
Gain: 90
Filter: 0.5
Damping: 0.15
On the Wheel profile settings are:
Sens: Off
FF: 80
Sho: 100
Dri: Off
ABS: 70
Lin: 0
Dea: 0
Spr: off
Dpr: off
Anyways, yes the FFB absolutely sucks in this game. It oscillates badly and has zero feeling. I can't believe how awful the FFB is. It's funny because the FFB in netkar was good.
In real life we get a lot of feedback from sources other than the steering wheel. My preference is to have the road feeling in my wheel, but it won't stop me enjoying AC. :-)
I'm old enough to have had cars without power steering, have driven almost anything from small city cars to medium trucks, regulary go-karting, had several track days in Porsches an Lambos, and none of these feel like this game do.
In fact for now it have a worse FFB than even 10+ years old F1xx/Papys games had. (and these had options to fine tune FFB for our taste)
I'm not a hater, i'm just not a blind fanboy like lot of people seems to be here and maybe i had to much expectation for a game still in beta phase,
I'm now waiting for evolutions as i'm still thinking it have by far the most potential of all "next-gens" sims.
I also hope that we'll soon get multiplayer or AIs as i see no point spending(losting?) hours hotlaping alone on a track.
In real life, a steering wheel doesn't give vibrations when you go over a kerb or bump, except if the suspension has some real issues with bump steer, a badly designed geometry issue.
The vibrations you get in real life are from the car's body and suspension and you feel it of course everywhere, in your body and on your arms. But the actual wheel is not moving.
Now, AC is simulating directly the forces from the tyres through the suspension and as such the steering wheel is not moving much when going over kerbs for example. We are not simulating right now canned of faked effects to make the steering wheel vibrate when on bumps and/or kerbs.
Still, we do recognise that in a sim you only have the steering wheel as unique device that... "does something" so we are studying "effects" to enhance the vibrations and we will release those in a later update. But our concentration at first was to make the actual physics/FFB correct. I think we're doing well.
If you still have big problems with FF, maybe there is something in your configuration. Please post your problems, configuration and log files in our support forum and I'm sure we will be able to help you more with it.
http://www.assettocorsa.net/forum
It makes sense that the modern road cars don't jiggle-wiggle your wheel with every bump on the curbs, because they don't jiggle-wiggle their wheels in real life.
Try out the open-wheel car and see if it feels better to you.
But if someones needs more effects from FF on kerbs, we will add an option probably