Assetto Corsa

Assetto Corsa

Statistiche:
Customization and Muscle cars.
Two questions here, how will the customization look if there is any. And will there ever be muscle car added in the game? If there is a thread maybe link it! Thanks!
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Messaggio originale di Nedm:
The op asked if there has been any announcements of american muscle and I gave an honest answer. Seems like a small minority of players want it. My question is, to what series do these cars belong in? Why add cars if there is no supporting series where they race them? American muscle cars look good on a plinth(on display), sound great but I dont see them being competitive in anything but drag racing.

Again this is a racing simulator, thus its content should be grounded in some semblence of reality. Not some make believe series like you see in the grid games. Maybe in a Bathurst mod they could work. But have you ever seen Eric Banas documentary love the beast? You should. Then you'd know why muscle cars in a bendy road course is silly and suicidal.

I guarantee you if they do release a murican muscle dlc, everyone will gripe that the devs messed up the cars because they are impossible to drive.

Then why would they add drag racing? If this is such a good sim, it should simulate the fact that people hate others that drag race Lamborghini or Ferraris.
Messaggio originale di Nedm:
Again this is a racing simulator, thus its content should be grounded in some semblence of reality. Not some make believe series like you see in the grid games. Maybe in a Bathurst mod they could work. But have you ever seen Eric Banas documentary love the beast? You should. Then you'd know why muscle cars in a bendy road course is silly and suicidal.

I have seen the doco, and I'm aware of the inherent difficulty of racing muscle cars on circuits. But it's that difficulty that some people enjoy. I myself don't really care for muscle cars, but I know there are plenty of people out there who'd love them - and considering AC have already implemented Drag and Drift modes in the game, one or two irresponsibly overpowered cars would not be completely out-of-place.
Messaggio originale di eladnosloc:
I think SeriousSpy's issue with you statement was more than you implied that because "Assetto Corsa" is an Italian title, that for some reason that meant they wouldn't include American content.
He merely pointed out that "Forza" and "Gran Turismo" are also Italian words, and both contain American cars, thus pointing out the non-exitent link between the language of a title and the content it contains - which you were trying to imply with:
Messaggio originale di Nedm:
Its called ASSETTO CORSA, that is Italian You should see wwhere I'm going with this...

No one sees where you're going with that, because you're going nowhere with that.
Perhaps you should pull yourself away from the motorsports (which you apparently watch more than all of us, because your opinion is so much better than ours) and read a book or something.

I'm sorry that I watch motorsports and post my opinions on a motorsports simulator forum. How is that someone with real motorsports interest not have a valid point? You'd figure that people who play a racing simulator would have some sort of knowledge of how real motorsports work considering it is afterall a racing simulator. Or perhaps an interest in race cars or motorsport outside of virtual form. So many casual gamers bought this simulator and suggest things that are in so many arcade and simcade titles already. My guess is a lot of people bought their first racing simulator and expected an arcade game or simcade game. I said they'd be fine for the drag segment and Bathurst. That after all is perfectly an authentic experience. But having said that, I'd prefer the developers to concentrate on FiA regulated racing rather than drag which is such a small element of this simulator. I'm sure drag racing guys will mod those cars in for their interest. Im also not convinced that the multiplayer mode will be as good as iRacing yet. Rather than having a broadrange of cars and a lot of different modes with no real focus, I'd like to see some evidence of organized race leagues and real competitive motorsports implemented. Forinstance a penalty system, safety rating, license, etc. It is a huge undertaking and they only have a 10 man staff. Unless you've experienced how awesome the iRacing multiplayer is, you wouldn't understand what I'm trying to say. But it is so fun, and if you combine that type of competition with this Sims engine, you'd have the most perfect sim racer to date.

With racing Sims there is a quality of quantity mindset. iRacing for example only has a small amount of cars to choose from. But this keeps competition fair and the quality of the cars realistic and highest of quality. The op asked questions if there has been any announcements of it and I gave an honest answer, which we actually agree on considering I SAID I'd be fine if they had a few drag cars and muscle for bathurst. But I dont see a point in bringing them into the sim for any other reason than that.
I've had iRacing for a few years.
I'm pretty sure we both basically agree on what the game should include natively, and what it should leave to modders, etc.

Personally, I think there are things AC should work on outside of just more cars and more tracks. Namely physics/tires/weather, not to mention general multiplayer architecture.
I also want to add that most people who bought this game got it for the road and circuit course. Considering in the poll that the developer posted. Most people wanted Nuremberg ring and more hyper cars and super cars.

I'm not saying american muscle car fans are wrong. They just might have to wait a little longer to get some drag cars because they are in the minority. I for one would actually enjoy racing a v8 ford falcon in Bathurst. But I'd rather see a focus on FiA racing first.
Messaggio originale di eladnosloc:
I've had iRacing for a few years.
I'm pretty sure we both basically agree on what the game should include natively, and what it should leave to modders, etc.

Personally, I think there are things AC should work on outside of just more cars and more tracks. Namely physics/tires/weather, not to mention general multiplayer architecture.

Exactly, couldn't have stated it better. There are enough cars at the moment, but I want to race them with people online. Complete with stats, dynamic weather, and damage. At the moment the game is just a hot lap simulator. There is a lot of work to do.
Not for nothing, but from what I know about the history of auto racing is that the first european race took place in 1894 in France, the first American auto race took place in 1895 in Chicago so wtf do you guys mean that american cars (classic muscle or current model) have no place in AC? You seem to be comparing some bonestock plymouth boneville vs. le mans class euro supercar in your head when you give your examples of ♥♥♥♥ cornering and bad handling. There are plenty of historical representations and examples of trans am series classics that would put any of the early le mans serious cars of the same vintage to the test. I think there are more than a handful of racers who would enjoy racing vintage class race cars of both european and american builds. So lets keep it apples to apples.
Messaggio originale di Texico:
Not for nothing, but from what I know about the history of auto racing is that the first european race took place in 1894 in France, the first American auto race took place in 1895 in Chicago so wtf do you guys mean that american cars (classic muscle or current model) have no place in AC? You seem to be comparing some bonestock plymouth boneville vs. le mans class euro supercar in your head when you give your examples of ♥♥♥♥ cornering and bad handling. There are plenty of historical representations and examples of trans am series classics that would put any of the early le mans serious cars of the same vintage to the test. I think there are more than a handful of racers who would enjoy racing vintage class race cars of both european and american builds. So lets keep it apples to apples.

iRacing is already dominated by SCCA, Indy, and NASCAR. Meanwhile FiA, f1, DTM, euro series fans get left high and dry in iRacing with not that much content. I'm fine with some murican cars here and there but again, yawn! The #1 race sim out there already has all that stuff. I think the majority of the hardcore sim people here are more into the supercars, hyper cars, and f1 vintage. In all the polls they wanted national tracks and exotic cars. I'm sure you'll get you way but in due time.
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Data di pubblicazione: 9 gen 2014, ore 9:18
Messaggi: 23