Assetto Corsa

Assetto Corsa

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Jerf 29 DIC 2013 a las 8:18 p. m.
Flashback / Rewind Mechanic
Okay, I'm pretty sure I'm about to get flamed here, but I think this game could benefit from a flashback / rewind mechanic, as seen on TV in Codemasters titles.

Before you post angry things, hear me out. Obviously, it has no place in an actual race or time trial of any sort, but it would be infinitely useful in practice mode. As an inexperienced racer who is trying to make the jump to a sim experience, learning the tracks is certainly a challenge. It would be great to be able to take that last turn again, braking a little sooner this time as to not end up in the grass/gravel/wall. With tracks longer than 5 miles, not having to repeat the whole lap would speed up the learning process in my opinion.

A less-arcadey alternative would be to break tracks up into sections, and be able to launch yourself at different parts of the track.

So, what do you think? I love this game so far by the way, the cars feel incredible. It's just that not everyone is a hardcore simhead... yet!
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Mostrando 61-75 de 516 comentarios
pennarguy 1 ENE 2014 a las 6:49 a. m. 
Publicado originalmente por WaxxFetish:
Maybe replying in the official board discussion would be reasonable.

"dear Kunos, please don't forget about the bigger sector"

or something along these lines ;)

I'm off to GSC 2013 much, better atmosphere and racing to boot.
Dancer 1 ENE 2014 a las 7:27 a. m. 
You want flashback/rewind, go play Cidemaster's titles. That kind of gimmicks has no place at all in a simulation.
do2xg 1 ENE 2014 a las 8:37 a. m. 
rewind = refund
Jace against Humanity 1 ENE 2014 a las 8:43 a. m. 
Publicado originalmente por MiTcH:
please dont infect assetto corsa with that codemasters crap

You know what?

There was a Nordeschliefe track in GPL that had an app to start at one of three or four sections in a practice mode (IIRC it didn't have any AI so couldn't be raced on?) and nobody batted an eyelid about it being arcadey.

As an option I wouldn't mind it if it was in a practice mode. IMO it is perfectly fine to have such an aid in a training mode to learn a track. Can you really be expected to do a perfect lap of the Ring? If you mess up that's another 22km till you reach that corner again. Good luck with that one. For the bigger tracks I could see a checkpoint system, you pick a spot to start at and you have a restart button to go to that spot, but you can lap as long as you want. Heck in TV and movie filming do you think a car does a full lap of Silverstone? No they go to one corner, film the scene, retake, put the car back at the start of that scene area, refilm.
pop0071Fr 1 ENE 2014 a las 9:32 a. m. 
simu...
cerebus23 1 ENE 2014 a las 9:33 a. m. 
I would say there is a slight dif when your talking about the ring a 14 mile track. having "spawn" points or w/e on a track that big in practice or free drive mode or w/e is not too wacky or unreasonable. that said i never did anything where i either started at the tourist area or the track area depending what track i drove on.

Then i had to "drive" to the section i wanted, being i love drving the ring i never fond it tedious or boring however.

Plus is do not find learing individual parts of the track generally that effective, they had the chunk lessions in gt5 you drove sections of the track until you drove the whole thing until you drove the entire track. brerak it up like that narrows down the focus but looses the flow of the track, even a track as big as the ring there is a flow and rhythm that you get into when you know the track you do not have that when just ploped down into a section.
Ahab 1 ENE 2014 a las 9:41 a. m. 
Publicado originalmente por arniesan:
Racing sim's don't have flashbacks by unwritten rule of thumb; it is how it has always been and no matter how much a certain sector want flashbacks there is a bigger sector not wanting flashbacks.
When I got into playing racing sim's I just accepted the sim' format and took advise from wherever I could get it. A racing sim' is special, in that it is not about winning (nice as that is) but is about the challenge

Using a cripple to push your view is so very sad.

Oh yeah...
http://srmz.net/index.php?showtopic=3092
GPL track manager

The only "argument" against is "we had to do it this way" or "we are the elite we know best" and both of them are non arguments


Publicado originalmente por dogghunter:
rewind = refund

LMAO you wish and then we laugh as you fail.


Quote for longevity
Publicado originalmente por arniesan:
Someone here mentions his paraplegic friend, who is a long time sim' racer, who uses a joystick and I would add, "without having flashbacks" of course.

Question for who ever.... how come I can clock a time with assists? seems like that would be "cheating" more so than being able to rewind which invalidates your time or how about when billy bob juniors modded car with stock skin starts clocking good times ;)
Última edición por Ahab; 1 ENE 2014 a las 9:56 a. m.
pennarguy 1 ENE 2014 a las 10:04 a. m. 
Publicado originalmente por cerebus23:
I would say there is a slight dif when your talking about the ring a 14 mile track. having "spawn" points or w/e on a track that big in practice or free drive mode or w/e is not too wacky or unreasonable. that said i never did anything where i either started at the tourist area or the track area depending what track i drove on.

Then i had to "drive" to the section i wanted, being i love drving the ring i never fond it tedious or boring however.

Plus is do not find learing individual parts of the track generally that effective, they had the chunk lessions in gt5 you drove sections of the track until you drove the whole thing until you drove the entire track. brerak it up like that narrows down the focus but looses the flow of the track, even a track as big as the ring there is a flow and rhythm that you get into when you know the track you do not have that when just ploped down into a section.

+11
Ahab 1 ENE 2014 a las 10:05 a. m. 
Not everyone has time to do that some people would like something along the lines of the track manager to save time.
pennarguy 1 ENE 2014 a las 10:14 a. m. 
What some a-s-s-holes don't seem to cotton on to, is that; nobody is saying flashbacks are cheating, all that is being said is that they don't belong in a racing car sim'. What has been thrown in the pot about the GPL facility is a total different kettle of fish...it is not flashbacks. I play GPL and it is not a flashback.
Ahab 1 ENE 2014 a las 10:25 a. m. 
Some choice quotes

"I'm perfectly fine with doing an out lap to get some speed and get the brakes and the tyres warmed up."

"What you're essentially asking for is a shortcut that allows you to 'fluke' getting the last corner perfect."

"its frustrating as heck sometimes trying to squeeze out those last few seconds you need and blow it on the final turn and i have done it many many times pushing, ruing record laps"

"Edit: As for using it in competition - I would rather lose a race and not rewind than win and use such a mechanic, to me it just feels cheap, even against AI drivers."


Publicado originalmente por arniesan:
What has been thrown in the pot about the GPL facility is a total different kettle of fish...it is not flashbacks. I play GPL and it is not a flashback.

No it isnt, one just takes a few more clicks to get the same result.

"This small program allows you to set the starting position anywhere along the track in the training mode. This is an advantage for long tracks such as the Nurburgring, Isle of Man, and the upcoming Targa Florio which is almost 45 miles long!. With this program, you no longer have to drive around the track until reaching the point where you want to start practice."

Publicado originalmente por arniesan:
What some a-s-s-holes
Publicado originalmente por arniesan:
Proof is in the pudding; I'm 74 and still trying to knock a couple of tenths off here and there lol

Lol indeed
Última edición por Ahab; 1 ENE 2014 a las 10:32 a. m.
pennarguy 1 ENE 2014 a las 10:55 a. m. 
Ahab, being 74 is great fun, loaded with money and not a care in the world. :)
WaxxFetish 1 ENE 2014 a las 11:29 a. m. 
I think there's a certain misconception about how real racing works. The nature of this false belief is deeply rooted in this particular question:

Publicado originalmente por Sneaky Ferret:
Can you really be expected to do a perfect lap of the Ring?

Obviously, you can't.

Now, Is Suzuka any different than Burg ? Imola ? Laguna Seca ?

Nope. Racing, hotlapping, nothing that takes place on these venues has any kind of unspoken requirement of being capable to turn perfect laps consistently.

What does a perfect lap mean in the first place ? Is it a clean lap ? A fast lap ? How fast ?

To be honest, there's little point in having a discussion like this, unless we can shape out and agree on some common set of principles making a core of a racing sim/game like Assetto Corsa. And please lets stop bringing assists into this, it's not about hoity toity moral attitudes but about introducing a certain feature. There's a substantial difference between introducing and removing one.
cerebus23 1 ENE 2014 a las 11:58 a. m. 
I've done many perfect laps on the ring and many perfect fast laps, my fair share of ditching the car off the track, but once you get a track down you can lap it reasonably fast, its shaving the seconds off in sections and getting those absolute at the limit laps that gets increasingly hard.

It was my mission in life to drive the ring fast since it was put into gt4, spent most of my time on it in gt5, and cant wait to get a crack at AC's version.

A perfect lap would be the theoretical fastest lap given a specific car and track RSR live timing has the theoritical best lap at Monza for the italia at 1:56, my best laps are in the 2:04 range, it sector 2 being my overall weakest sector. but my average laps are in the 2:07 range, various errors at the limit touching the wheels off track and getting that cursed penalty on that back straight usually nets me those 207s.

I got maybe another 50 or so laps to shave off some of those 7 seconds and if i ever even get near that theoretical best i would be geeked as all heck.

But any time you pull off a clean fast lap and can do it consistently you are doing very well.

And even with a track like monza if i could go at it in sectons like s2 being my worst i still would not because that s2 time is wholly dependent on how i attack it out of my sector one run and if i nail s2 then my speed carries into s3 and i have to adjust to that. only way you REALLY learn is by doing laps.
muckymu 1 ENE 2014 a las 12:27 p. m. 
All wannabe sim pros seem to be against the OP idea.....though nobody's complaining about a restart feature.
Makes you wonder....
I for one would gladly welcome a rewind function to work on a specific section of a track without having to re-run the whole track.

Would anyone complain about having a 'driving school' tutorial in the game teaching you how to attack some type of corners? Obviously with a restart option?

Maybe the real question is about having the devs 'waste' time on a feature that was not planned....and in that case I'd say too then forget about it, keep as planned.

Doesn't mean that the idea is an insult to sim racing.
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Publicado el: 29 DIC 2013 a las 8:18 p. m.
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