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I really hope Kunos stick to the idea, its a model that will generate far more revenue for development and that benefits everyone.
And sometimes I play with a controller, very good support for x360 controller.
This man speaks the truth, I put over 40 hours now into AC using a 360 pad, just ordered a Fanatec wheel & pedal set to get an even better experience....
That's why this game supports keyboard controls, Xbox and wheels.
You start the game, pick a car, track and drive. Easy. You can pick gamer, pro or realistic settings to give you a unique driving experience with some assistance, for example, gamer mode puts on automatic clutch and stuff like that, realistic turns off all assists.
This way you can gradually build up skills and slowly remove the assists, I believe it is never faster to drive with them on, but if you're new they will help at first. Someone might be able to confirm that.
It doesn't need a wheel to be fun! I played it at a friends on a lowly keyboard and it's the most fun I've ever had in a driving game. The handling is fantastic and whenever I went off I knew the instant what I'd done wrong unlike most driving games
I'm obviously never going to compete with the sim addicts on their wheels but assuming the AI has difficulty levels to compensate for my suboptimal choice of input and the casual approach I'll take to the game, then I can't see why this couldn't be the best PC driving game for me. It's certainly high up on my wihslist and I'll be getting it once the AI is in.