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OP: No, if the track doesn't come with racing lines, it doesn't have any.
Sure if you are very good (top 10% or better) what is the point of a line? You will speed 10 laps or more learning each track and each car, and when you change cars again you will put in the time again. Plus you have spent 1000's of laps on various tracks and sims in the past and have a pretty good feel to begin with and you can figure out the track and each car much faster than the majority of players. For you lines are worthless.
However for the majority of gammers who are at a more casual level and do not have the experience and do not want to put in the time like you, a racing line gives them a guide so they can enjoy the game without a big commitment in time. They can just grab any car go to any track and have fun.
In my family I have a son and two daughters, my son will put in the time to learn certain tracks and cars and he is pretty fast. My daughters on the other hand enjoy racing each other but just for fun and just pick a track and a car and go race with little or no practice. Without a line they could not and would not race.
Making Assetto Corsa playable and enjoyable for casual gammers is good for everyone as it will give Kunos more resources to continue a great job, and secondly I do want to limit my daughters or anyone else to just to Grid and Forza if they want to play Assetto as well.
Yeah the main tracks have racings lines but they are not very good lines, and I end up explaining to my daughters (both of whom are in their 20's) the line is not very good and generally you need to brake a lot deeper. They do much better with Forza and Grid, kind of sad since Assetto Corsa in many ways is so much better than those and all they need is a better line that suits them for their level.
Congratulations, you've found the racing line.
Not entirely true, as I'm sure you're aware. Some kerbs will massively shake up you car and some might just send you right off the track. :)
I was being facetious ...more or less.
Reality is: wide entrace, apex, wide exit really isn't that hard to 'find' on 95% of corners.
Especially when they are all (on modern/Tilke tracks) marked by kerbing.
Even if you don't touch the kerbs - just drive close to the side of the track they are on.
I just started a new career in GSCE; found myself on a new track I've never seen/used before, and it took maybe 5 pit-restarts in Practice (from flying off into walls on high speed corners) and 3 consecutive laps to go from having no idea what was going on, to getting pole position vs AI @ 95% - and my driving ability is nothing special.
I'm almost certain that driving lines are detrimental in the long run, because you never learn how to adapt or improvise - not to mention developing zero overtaking skills, thanks to never learning to drive outside of the optimal line.