Assetto Corsa

Assetto Corsa

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Kitsuagi Feb 4, 2015 @ 2:47pm
Reversing lights.
Does anyone know why reverse lights have never been added to the cars in the game yet?
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Showing 1-15 of 32 comments
SeriousSpy Feb 4, 2015 @ 2:53pm 
Because you don't really need them? You shouldn't be reversing onto the track with other cars near you.
SMIFFY Feb 4, 2015 @ 3:52pm 
Cos they ♥♥♥♥♥♥ up and created an engine that only has one light source. But it's ok cos this game is full of blind fanboys who will come up with excuses for them. Stuff that is expected and is standard in other games is all of a sudden a frivolous gimmick when it comes to AC.

AC fanboy: "This game is most realistic sim eva, man."

Normal guy: "So why does this game not have working lights, day/night or red hot break disks?"

AC fanboy: "Shut up, lights are for noobs! Go back to NFS."
Last edited by SMIFFY; Feb 4, 2015 @ 3:52pm
SeriousSpy Feb 4, 2015 @ 3:58pm 
You're over exaggurating. I've never seen anybody actually say that lights are only needed for arcade games, or whatever.

Of course, it's dumb that we only have one light source, AC badly needs two things, a day-night cycle, and weather.

But, it really isn't necessary to have reversing lights, because you shouldn't need to use them, it's like having indicators. Actual working lights would be fantastic though. I don't think I've ever had anyone saying we literally don't want stuff like working lights and weather.
quf Feb 4, 2015 @ 4:02pm 
smiffy.. what should we call you? gold digger.. because you're just looking for shiny things. First comes the car simulation of the many aspects, from engine, tyre model and damage, aerodynamics, gear ratios, suspensions and other things. Then comes the visual aspects. No one is saying that assetto corsa is the most complete and 'bestest' racing package of all times. No... even the devs know it, and they also know they need time and revenue to keep the ongoing developing running. Can't do all things at the same time.
Is known the graphics engine wasn't built with multiple light sources.. I think they bought the base of this graphics engine and then built on it. The conception and plans for assetto corsa was just to be a small in size simulation game with little content and features that just focused on having the thing working properly. But things changed and they decided to expand upon it, and now we have a ton more content and features thanks to the devs and to the community who kept helping financially and with important feedback on what's missing and needs fixing. All in due time, probably in the year after this one they put their hands on a more evolved graphics engine.
pennarguy Feb 4, 2015 @ 4:07pm 
Originally posted by SMIFFY:
Cos they ♥♥♥♥♥♥ up and created an engine that only has one light source. But it's ok cos this game is full of blind fanboys who will come up with excuses for them. Stuff that is expected and is standard in other games is all of a sudden a frivolous gimmick when it comes to AC.

AC fanboy: "This game is most realistic sim eva, man."

Normal guy: "So why does this game not have working lights, day/night or red hot break disks?"

AC fanboy: "Shut up, lights are for noobs! Go back to NFS."

LOL, so true; but it is entertaining. :)
quf Feb 4, 2015 @ 4:12pm 
"Making satisfied those people who never are, is our next challenge."

-Dalai Lama
-Jesus Christ
-Mahatma Gandhi
-Morgan Freeman
SeriousSpy Feb 4, 2015 @ 4:15pm 
-Gordon Freeman
noobsbane Feb 4, 2015 @ 5:08pm 
If you're in reverse, you're already doing it wrong. ;)
Marty Feb 4, 2015 @ 5:33pm 
Originally posted by SMIFFY:
Cos they ♥♥♥♥♥♥ up and created an engine that only has one light source. But it's ok cos this game is full of blind fanboys who will come up with excuses for them. Stuff that is expected and is standard in other games is all of a sudden a frivolous gimmick when it comes to AC.

One light source has nothing to do with it, there are headlights and brake lights. Neither of these illuminate anything but they do glow.

Reverse lights and glowing disks are a gimmick anyway as they have no effect on the game. Sure they could easily enough be added but I cant say I care if its there or isnt. Glowing brake disks also only glow when dark so as there is no night racing its kind of pointless. Games that have glowing disks in the middle of the day are purely a gimmick.

The only people that really care about such things are doing it wrong and clearly in the wrong game. AC has spent more time focusing on driving physics then many fancy effects that have no impact on the driving model.

Many of these more arcade games have fake glowing brake disks, reverse lights etc but drive nothing like a real car. I do know which I prefer and it amazes me how much useless detail some game developers but into driving games yet they cant get the most critical aspect. The actual driving even close to believable.

Kunos are a small team and can do quite well with what they have, some teams may have hundreds of people working on these useless details and maybe 1 guy part time on physics. :)
Kitsuagi Feb 5, 2015 @ 11:00am 
Originally posted by SeriousSpy:
Because you don't really need them? You shouldn't be reversing onto the track with other cars near you.
Well then if there horns that can be used and headlights why not reverse lights? Not that far a step from that really.
Kitsuagi Feb 5, 2015 @ 11:01am 
Originally posted by SeriousSpy:
You're over exaggurating. I've never seen anybody actually say that lights are only needed for arcade games, or whatever.

Of course, it's dumb that we only have one light source, AC badly needs two things, a day-night cycle, and weather.

But, it really isn't necessary to have reversing lights, because you shouldn't need to use them, it's like having indicators. Actual working lights would be fantastic though. I don't think I've ever had anyone saying we literally don't want stuff like working lights and weather.

I never said they were needed, just curious as to why they aren't there is all.
quf Feb 5, 2015 @ 11:13am 
maybe they didn't think of reverse lights the same way they didn't think of left/right signal lights, or panic button lights, or didn't find it necessary in this game.
Last edited by quf; Feb 5, 2015 @ 11:14am
Kitsuagi Feb 5, 2015 @ 11:16am 
Originally posted by QUF:
maybe they didn't think of reverse lights the same way they didn't think of left/right signal lights, or panic button lights, or didn't find it necessary in this game.

True, but at least there is a horn I guess hahaha. I just found it odd reversing lights were missing is all, didn't know if there was something about it I wasn't aware of so I thought I'd ask about it.
quf Feb 5, 2015 @ 11:20am 
Originally posted by Kitsuagi:
Originally posted by QUF:
maybe they didn't think of reverse lights the same way they didn't think of left/right signal lights, or panic button lights, or didn't find it necessary in this game.

True, but at least there is a horn I guess hahaha. I just found it odd reversing lights were missing is all, didn't know if there was something about it I wasn't aware of so I thought I'd ask about it.
yes no worries. But you have to be careful sometimes in the forums, people when see a tiny thing missing or not working properly, suddenly the game is a mess and is arcade and is all wrong, the project should be burned, is doomsday, it sucks etc... /sarcasm&hyperbole off.
*.zip Feb 5, 2015 @ 11:58am 
I believe Smiffy confuses peoples' view/terminology of the words 'most realistic,' with 'most realistic-.feeling.' Big difference- and I am pretty sure that is what many mean by saying "realistic". I'd rather play a game with a bit less visual splendor, but great feedback rather than something extravagant & beautiful, but lacking substance.

I did not just say that Project Cars equals the latter of those descriptions- Just wanted to make it easier for those that can't grasp certain.. . idioms.

:medicon:
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Date Posted: Feb 4, 2015 @ 2:47pm
Posts: 32