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If HDR is off; it requires an .ini tweak, but I made a post about it the other day:
https://www.youtube.com/watch?v=aT1RmXXeiSM#aid=P96CtvFLp0A
Also if its too bright in the car make sure you shut the door properly, my car is a ♥♥♥♥♥ and leaves the interior light on most of the time. :)
it is part of the route we take to get to photo-realism. but the algorythmns behind the HDR are weak at present.
Marty you are correct LDR is the correct term.
Dynamic Lighting, and High Dynamic (Lighting) Range (HDR) are different things.
Dynamic Lighting is all to do with real-time lighting effects and such (moving lights/shadows); and is, as you said, coming later.
HDR is to do with allowing for a wider range of light/dark intensities to exist within a single frame. As mentioned by Marty, it seems that Kunos' implementation is a little sloppy.
i just wear sunglasses when i play. problem solved
thanks man