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People whining about no grip and then combine rain and night racing not many really choose to race in this setup. I love it but am in the minority so no point prioritising something that is just used for screenshots by the majority of users.
I can see why Kunos has lowered the priority of these things until the core is done but they do have plans to include all this down the track.
[click]
"This will uninstall Assetto Corsa from your computer. Are you sure?"
[click]
"Please wait."
[.........]
"Assetto Corsa has been successfully uninstalled. Click Okay to exit."
[click]
Done.
If I wanted a racing game that only had clear, dry weather during daylight hours, I'd have bought Eutechnyx's NASCAR '14. Oh wait... even NASCAR races at night...
Have you actually played Project CARS?
Jumping from AC's FFB and physics/tire model to pCARS' is mighty disappointing.
they still hoping it evolves into this sim they think it is. :P
but yea what are most races run in? dry. too much rain no race. rain drving is fun and finish a rain race is always a great pat yourself on the back feeling especially if you finish it well.
but wet weather driving is not what i dream about when racing. i rather be able to actually drive.
either way it is probably an expansion thing there are goign to support the game via dlc for 3 or 5 years, thats alot of feature or cars, or both most likely. including pit stop or simulated pit stops, night driving, rally driving, weather and evolving tracks, on and on.
if we will pay for it they will make it. and well duh you do not think they know what people want? they just focusing on what they can do now and get done in the near future rather than months and months of dev work on stuff on top of the stuff they working on.
focus in a dev team is a good thing, too many games promise far too much and fall far too short. so i am pretty happy they have said flat out what will be and what wont be in 1.0. and what will be is the bare bones of great core racing and amazing cars with full mod support.
the most sorely lacking feature in any case is pit stops that are far more important to racing and race strategy than the occasion of rain.
When's the last time you've played pcars? I really think everything about pcars is better comparing both simulations in their current stages. Yes, as simulations, not as arcade games.
I really think everyone bashing project cars or calling it an arcade non-sim are either jealous they can't play it or have only experienced earlier beta builds. In the current builds, it's harder to keep cars straight than any car in AC, and they're still working on making it better and better.
I dont have pcars would if I could but I cant, all I can go by is videos but this one here I just came across makes the AI look way worse then AC. Physics in AC to me are well ahead of all other sims I tried and general opinion on Pcars is its getting better but still a way to go in physics and FFB.
Watch the video from 16.55 for a laugh if nothing else as its pretty impressive even if so wrong.
http://www.youtube.com/watch?feature=player_embedded&v=U1amI7ALk2M#t=1014
Actually they don't. The headlights do not project light sources. They just brighten up when lit. This is one of the things that need to be addressed for night racing to work in AC.