Assetto Corsa

Assetto Corsa

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MostWanted Apr 19, 2022 @ 8:51am
Logitech G27 Wheel rotation 900?
Hi, I recently started playing this game with this wheel, and it feels unplayable to me at 900 degrees, is that normal?

Whenever I want to drift or car loses grip and starts oversteering, its impossible to get it back with this wheel rotation, however it is perfectly controllable when I lower it down to 360 degrees. Is playing with 360 ok? Am I doing something else wrong?

Appreciate feedback from someone experienced
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Showing 1-9 of 9 comments
Moga CMDR Apr 19, 2022 @ 9:08am 
play it at 360. I tend to play at 360 too.

You are not alone. Also, keep in mind race cars and drift cars often have smaller rotation than street cars.

900 degrees isn't "optimal" for racing IMO. But to each their own.
Last edited by Moga CMDR; Apr 19, 2022 @ 9:10am
Splash2 Apr 20, 2022 @ 5:04am 
I am soon getting a (budget) steering wheel which has 180 deg rotation (L90-R90). Just wanted to know if this will be a problem.
Moga CMDR Apr 20, 2022 @ 7:51am 
The 180 degree rotation is actually viable. It's effectively the bare minimum you would want. Whether that is enjoyable depends on the person. It would make the controls more touchy, as you won't have as many degrees in between.

So you may need to adapt to that.

Technically it is fine.
Splash2 Apr 20, 2022 @ 8:39am 
Sounds encouraging. I understand what you mean. Thank you!
MostWanted Apr 20, 2022 @ 11:38am 
@Centaur81 I used a 180 degree wheel before I got this one, its definitely an improvement, but I was having fun with the 180 degree one as well :)
AbuThafer Apr 20, 2022 @ 5:10pm 
yeah it's normal at the beginning like me i play with G25 and it's good after i understood how i play with it, so complete with 900 to feel u really driving.
ling.speed Apr 20, 2022 @ 5:36pm 
Originally posted by MostWanted:
Hi, I recently started playing this game with this wheel, and it feels unplayable to me at 900 degrees, is that normal?

Whenever I want to drift or car loses grip and starts oversteering, its impossible to get it back with this wheel rotation, however it is perfectly controllable when I lower it down to 360 degrees. Is playing with 360 ok? Am I doing something else wrong?

Appreciate feedback from someone experienced
G29 should have barely enough torque to countersteer with FFB on it's own at 900degrees when all settings are right, so you might want to tweak them.

For catching slides you want to get to maximum wheel torque quicly, so tweak both minimum force and gain for the force feedback (thou generally gain of 85% or less is recommended to avoid clipping). In case of some car+track+weather combos grip gets low so you might want to increase the gain per car with numpad +/- keys. Or use app like FFB clip to do it automatically.

When messing with FFB strength always have pedals app open to visually double check the FFB values (grey bar)
Some cars will have weak steering racks so experiance may vary between cars... also ofc make sure wheel is using max force in drivers.

And last but not least the wheel is limited to how long user holds it before letting it rotate. If you are relatively fresh to all this, it might be user induced problem that could go away with time. For drifting you barely need to touch the wheel.

Personally on G27 i use 800 rotation to get a little more bite out of the wheel, but using 360 makes it a different game... it will reduce your precision, so it's not really recommended.
Splash2 Apr 21, 2022 @ 12:44am 
Originally posted by MostWanted:
@Centaur81 I used a 180 degree wheel before I got this one, its definitely an improvement, but I was having fun with the 180 degree one as well :)

That's nice to know, and it's encouraging. Thanks :)
Maverick Apr 21, 2022 @ 10:31am 
nice
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Date Posted: Apr 19, 2022 @ 8:51am
Posts: 9