Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Just . . . dont do like it was a NFS or a GTA game, or else it may cost you your car . . . or your life (or even worst, your life and someone else life too).
And again, the problem with Mr Deap is exactly that, because "no sim is perfect" he bring everything to "Mario Kart standard" and whoever is faster than him is faster because of "arcade braking", "arcade throttle" and "arcade steering".
Even in real life certain things are exploitable "if the driver is able to do it consistently without breaking the car and going faster there".
Senna throttle technique was something no other driver at the time did and no other driver after did either.
https://www.youtube.com/watch?v=N4kcLyYhThE
https://www.youtube.com/watch?v=LId5SKxljqs
Alonso steering is also ssomething Alonso did too, also a thing other driver did not do too.
https://www.youtube.com/watch?v=M4Dv0Ja6HQU
So yes, every driver, whenever they really can, they will find every little exploiot, even in real life, but it require technique to do it and a solid understanding of everything he need to do it properly and to make it worth.
Happen that at a simulator, if a driver loses a braking point, use too much throttle, spin, understeer, etc . . . and destroy the car, all the simracer have to do is start another race, get back to pits or just back another day, a real life driver have to literally have the ball the size of Jupiter or the sun to be able to drive at that absolute limit and skills of the same size or even bigger to do it on the fly, without being able to drive hundreds of hours on the same car and track, under the same conditions, to finally make that time.
At older times, drivers had that week to practice ith the car at that track, to do their setup and setup that many times had to be made almost on the las minutes because of weather changing, and still they had to manage to drive at the absolute limits of their skill and car capacity at current track conditions to try and get ahead of everyone else and that is a "limitation" simracers dont have.
That also is another set of things that make simracers being able to drive faster than real life times, not only the fact the sim is not perfect, but the fact weather, track conditions, car parts connditions and how many laps under the same condition the driver have
It's the way some people act irrationally toward new player to AC. Plenty of new gamers are slow because of the game doesn't have a very intuitive feedback & not because weird peeps think they're badly naturally gifted. I used JSR Devon as an example.
Even GT Sport can be a bad placebo while some extreme end of arcade racing game does a much better job at getting that natural feel
Sim Racing at the Pro level is hard because it's unintuitive, not because of the realism. The weird peeps with car/bike avatar or make it hard to enjoy simracers play or even have respect toward them.
You know, speedruns are full of glitches & it's enjoyable to watch for a reason. If you start to include some mixed reality, it become junk.
https://streamable.com/c5171h
It have to do more with your racing line and how you are doing the turns.
Anyway . . .
Looks like you're driving with a keyboard? Get at the very least, a controller, or preferrably a wheel. Whatever the case, (I really don't mean any offense here) you need to learn to drive before you try learning to race. I'd recommend you go to hotlap or practise mode and do that until you're getting times that can beat the AI at the level you wanna race by atleast a second.
I've been doing everything wrong!
AC is a setup game. The tire pressure need to be ideal all the time. For road cars, it's usually max negative camber, because the factory suspension is too soft, the car roll faster with more grip that you end up not taking advantage of the tires.
Anyway, as you said you are not having fun, well, something else it is (still you could just lower AI to 95% or 90%, you pace seemed reasonable for 95% or 90% and I dont really understand why you was pushing yourself to a limit you was not achieving now).