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Here is a lap at nords in the standard 458 but I like this track in all cars from basic street to full open wheelers. Some of the street cars feel quite out of place on regular gp tracks but nords is more public road then race track so street cars are more natural around there.
https://www.youtube.com/watch?v=fWXJdC23--8
Street cars being much softer then race cars will shift more weight and have less grip on a heavier car so you need to drive them different to most race cars to get them to turn in nicely and behave.
Depending on track/car/conditions race cars will be see up as balanced with a tendency to be either tight (understeer), or slightly loose (oversteer).
Looser is generally faster but it's a fine line with consistency and drivability.
This is pretty basic and there is more to it due to the car attitude changing through a race from tyre wear, fuel consumption or track conditions, not t mention the power/torque influence on how the car is setup to be fast and drivable at the same time.
A car may tend to be loose at the start and end up tight, vice versa, or looser or tighter.
So long story short, the 458 does tend to understeer as it most probably should.
It's the easiest way to correct under/oversteer .. the others are Camber/and Spring adjustments but are way more complicated.
Gotta mess up a little with setups to go faster! :)
im trying to get used to simulators as i am coming from gran turismo which i thought was a good simulator but its actually not according to this sims great physics.
again thanks guys.
I strongly recommend doing a search for "Skip Barber racing school" on Youtube. There are several videos they produced, and although they're a bit old they helped me enormously. Like you, I transitioned across from GT with very little experience or knowledge. Training videos and community support really helped.
thank you very much, i will check them out
Efficient cornering is about lines and angles, not how late you brake. Brake early can cost you a few tenths of a second, but braking too late can cost you an entire race. It's better to find a good braking point-even if it's a little early-than to constantly push the brakes to their limit.
To find the "ideal" braking point, start by braking far too early and then keep lapping. Each lap, brake a bit(10 metres?) later until you feel like you've found the sweet spot. You'll know you've reached the ideal point when you're just tagging the apex, and you're able to pick-up the throttle immediately at the best point.
Any faster and you'd either miss the apex or run wide, any slower and you'd be leaving road "unused" on the exit.
Good that i played always sims ;)
I'm with you, I don't think a Ferrari understeers at 45km/h as much as it does with this game
My two tonne car can out corner most of these performance cars in game, 45 degree corners taken at anything more than 60km/h in game is impossible lol
If you're getting understeer at 45, you're doing something wrong.