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if you havent done so yet, look up and install "content manager"
it is an improved mod UI, it also allows you to swap tires from one car to another,
Installing content manager was one of the first things I did when i started.
I HATED assetto corsa when I first tried it, I would try it once in a while,
and say to my self "this SUCKS!" and go on to another sim
I now quite like it, AFTER learning to deal with its issues
what I have learned is AC tire loss of grip is GREATLY exaggerated in game
even downshifting is enough to make the rear tires turn to ice and send you spinning off
and if you even lock up the front tires for an instant slowing down for a turn, you will just plow off the track with maximum ice tire understeer
Monza in the 1966 GT40 can take most turns at over 100kph, except for the chicanes
and even they can be taken at 50-80 kph if your are careful, and that is on stock vintage tires, slow down earlier then you think you need to, and you can take most turns faster
AC really penalizes you for over driving the car, but rewards you for precise driving
Some tyres, especially if its a robust tyre on super light single seaters often have will almost never overheat and mostly run cold. In this case its a catch 22 situation, you have to drive fast to heat them up, but to drive fast you need heat. So it often ends up looking like its a hopeless situation, till its suddenly good, no in-between, so keep at it to be fast enough to reach the switching point.
Of course if there is a softer compound avilable you should use that. Also check weather and dont run in too cold conditions.
How modders do their tyres has vast variety too. You have go one by one, checking different settings and driving to see what works for each car. Some tyres are supposed to drive "cold", others have much more aggresive surface temps which will change how tyre works with track (slow or straight track = less heat).
Edit: wait just realized you mentioned GT40, that car has optimum range of a space station. Default pressures, default weather and its green in 2 corners.
If I leave the pressures at default the numbers always stay blue and so do the temperatures. That's when I figured I would try adding just a little pressure to each tire and that got the pressure numbers to green/orange but the tires still stay mostly blue.
The GT40 at default pressures stayed constant blue with core temps in the lower 50's C even after 8 or 9 practice laps
(thats the only explanation besides an impossible bug)
Maybe you're not approaching the matter aggressively enough.
The vehicles I drive, built between 30 and 95, clearly show me when the tires have
their grip delta. Mod or vanilla is irrelevant.
I'm not relying on any numbers. In addition, I only drive with real weather, real race track time and cooler areas where there is shade on the road.
Electric blankets depending on the decade.
So I have to learn anew every time I start Assetto.
I also don't have any HUD activated. This is for children or YouTubers who want to tell you which simulation is the most realistic.
I only need the vehicle's dashboard gauges.
And tire pressure displays or tire temperature displays are definitely not one of them. Unless they are present in the vehicle.
In addition, the grip on the racetrack only builds up gradually.
Just simulation. But any way he likes.
Of course, this always takes a few laps depending on the vehicle.
Warm brakes are also part of the recipe if you want to go through corners quickly.
With old cars, e.g. F1 67, I even use the accelerator/accelerator off tactic to get around corners quickly.
Gas: Front axle is relieved. This results in intentional understeer.
Gas off: load is placed on the front axle. This intentional oversteer.
At least that's what it says in my book from the game Grand Prix Legends.
At least back then there were thick, informative manuals for the game.
In this case there were two pieces.
I can only recommend getting the complete original game in the big box if you have the chance.
No, ambient temp is 78F.
I unchecked tire blankets for the first time since I got the game and that made a little bit of difference. I drove the Kunos GT40 again and it did just as @ling.speed said it should, the tires were warm within a few corners. I also didn't adjust the pressures any so maybe those two things were the problem. I didn't test any modern production cars or any GT cars so that's the next thing I need to do.
The idea is that the default pressure is generally correct for street tyre, but the default selected tyre is semislick that needs like 4-8 PSI less.
For racecars the pressures are more "stock factory" which can end up on the high side as well.
Lastly when you'll be checking things again only look for most loaded tyre temps, if that gets up properly, thats good enough.