Assetto Corsa

Assetto Corsa

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Smurph Aug 30, 2014 @ 9:24pm
Feedback 01 -- Steering Linearity/Sensitivity (Hoping this is the right place)
I have played for only a few minutes. Feedback so far:


* As with all driving games, with a gamepad as the controller, one wants less sensitivity around the straight-ahead steering position. That is... it is much easier to use if the steering (in the game) moves less (than the controller input) when you are generally driving straight, than when you are going around a corner.

(As a visual person... I would show this as an inverted bell curve -- steering input vs sensitivity (being negative). (Of course, if all the mapping is between -c and 0, there would be less total (output) steering range, but that needs at most a footnote.) )

p.s. For all I know, this is true for a steering wheel as well; I have not tried it.


* An actual bug: I set up my ThrustMaster Dual-Shock 3-in-1 with the accelerator on the right and the brake on the left. In the gameplay, these are reversed. I tried reversing them myself, and I ended up with only braking.
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PinkPаптҥэя Aug 31, 2014 @ 4:27am 
This is called 'Gamma' under Advanced Steering Settings in the controls menu. Any number above 1 will give you less steering sensitivity in the center.

What I'm missing is an actual sensitivity setting for the steering wheel, not just 'Gamma' (which translates to linearity).
Smurph Sep 12, 2014 @ 7:35pm 
* Thank you for the note about Advanced Steering Settings.

"Gamma" is an unfortunate name (I believe, from memory), as this takes *fixed* statistical frequency data, and *skews* it left or right. (For instance, it makes your monitor output darker or lighter around the mid range.) That is... insofar as the concept is applicable, it should represent an adjustment that made the car steer (e.g.) left, with the steering wheel in the straight-ahead position.

* Re the overall "sensitivity" -- I think you want the following setting.

Options: Controls: Main Controls: Steering: degrees of rotation.

This is within the setup of your controller/steering wheel/what-have-you; it sets how far the steering wheels will turn, for the full steering range that your controller has. (The related real-world concept is "number of turns (lock-to-lock)".)
PinkPаптҥэя Sep 13, 2014 @ 10:06am 
Thank you for the hint with 'degrees of rotation'.
It didn't occur to me that the wheel angle translates to sensitivity.
I was thinking it was the visual angle of the wheel in cockpit view (like in rFactor2)
Last edited by PinkPаптҥэя; Sep 13, 2014 @ 10:06am
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Date Posted: Aug 30, 2014 @ 9:24pm
Posts: 3