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Secondly, in game FFB-
Gain 100%
Min Force 0.5%
Kerb effect 50%
Road effect 6%
slip effect 0%
ABS effect 15%
Enhanced Understeer effect enabled
Soft Lock disabled
Hardware lock enabled if available (not supported if using the TS-PC in advanced mode with the 488 rim)
Unlock experimental options - Gyroscopic effect disabled
CSP settings > FFB Tweaks > Basic active - More physically active gyro active strength 25%
Thirdly, download FFBclip app for AC and install, then open with desired track & car combo. Either use auto mode and cope with the fluctuations as it calibrates over a few laps or use numpad + and - to manually set the ffb strength for each car & track combo until clipping is at an absolute minimum.
Great to hear, happy to help!