Assetto Corsa

Assetto Corsa

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B✪✪tsy Sep 17, 2019 @ 3:55am
Realistic FFB setup
I am still quite new with using a wheel and as I have no driving experience in real life (except for some karting) I have no real comparison about what is a realistic setup. I currently have a really heavy setup (feels like karting) , but omg I actually have aching muscles and hands after a few hours driving. It does feel very satisfying fighting with the forces of the wheel, but I can't really see me doing full races with that setting and I think I am overdoing it and risking an injury.

What would be a good FFB force to use, what is generally used by sim racers? I watched some youtube clips of sim racers and it looks like some use almost no FFB at all and have a really light setup, but some others (including Land Norris) seem to have a quite heavy setup and really have to work for it.

What is the most realistic setup? What setup do you use for racing long stints?
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Showing 1-7 of 7 comments
Sven Sep 17, 2019 @ 4:11am 
Google your wheel + assetto corsa FFB settings. Wheels differ a lot, and your likings might as well. Steam guides have some stuff as well I think. There's likely some discussion in every setup thread or guide with what's realistic and what is not..
Hoksu Sep 17, 2019 @ 4:18am 
OP is actually asking for FFB settings without saying what wheel he has. I cannot even
Sven Sep 17, 2019 @ 4:19am 
Originally posted by Hoksu:
OP is actually asking for FFB settings without saying what wheel he has. I cannot even

Maybe he has no clue that it even matters? OP clearly states in the first sentence "I am still quite new with using a wheel". No need to belittle newcomers.
rola Sep 17, 2019 @ 4:23am 
There are no gforces to stop you from turning too much, so you need some forces turning against you. those forces go hand in hand with feedback.

Turn the FFB as much as you are comfortable with for the best possible feedback, also make sure that the FFB isnt clipping (get sidekick and look at the ffb meter, if it goes red in a hard turn, lower ffb using numpad + and - which are for per-car basis.) and you should be fine.
B✪✪tsy Sep 17, 2019 @ 5:41am 
Originally posted by Sven:
Originally posted by Hoksu:
OP is actually asking for FFB settings without saying what wheel he has. I cannot even

Maybe he has no clue that it even matters? OP clearly states in the first sentence "I am still quite new with using a wheel". No need to belittle newcomers.
Before 2 weeks ago I have never used a wheel thats why I ask about questions I have. It would be really dumb if you have no clue and don't ask questions right? I have a T300-RS pedal/wheel set and I am using max gain now on the wheel. Weirdly enough it's especially my thumbs that start to hurt if I drive every day for a few hours.


Originally posted by HighRoLa:
There are no gforces to stop you from turning too much, so you need some forces turning against you. those forces go hand in hand with feedback.

Turn the FFB as much as you are comfortable with for the best possible feedback, also make sure that the FFB isnt clipping (get sidekick and look at the ffb meter, if it goes red in a hard turn, lower ffb using numpad + and - which are for per-car basis.) and you should be fine.
I feel most immersed with the gain to max, but my thumbs are not happy with that setting :) I will have a look at that sidekick. My wheel didn't came with software at all. The first day I didn't even knew I had to download drivers for the wheel.
rola Sep 17, 2019 @ 5:54am 
Originally posted by B00tsy:
Originally posted by Sven:

Maybe he has no clue that it even matters? OP clearly states in the first sentence "I am still quite new with using a wheel". No need to belittle newcomers.
Before 2 weeks ago I have never used a wheel thats why I ask about questions I have. It would be really dumb if you have no clue and don't ask questions right? I have a T300-RS pedal/wheel set and I am using max gain now on the wheel. Weirdly enough it's especially my thumbs that start to hurt if I drive every day for a few hours.


Originally posted by HighRoLa:
There are no gforces to stop you from turning too much, so you need some forces turning against you. those forces go hand in hand with feedback.

Turn the FFB as much as you are comfortable with for the best possible feedback, also make sure that the FFB isnt clipping (get sidekick and look at the ffb meter, if it goes red in a hard turn, lower ffb using numpad + and - which are for per-car basis.) and you should be fine.
I feel most immersed with the gain to max, but my thumbs are not happy with that setting :) I will have a look at that sidekick. My wheel didn't came with software at all. The first day I didn't even knew I had to download drivers for the wheel.
sidekick is an app for ac found on racedepartment, when you install it you can find it when you pull your mouse as far right as possible. there are 4 bars which show gas brake clutch and force feedback %, just make sure it doesnt go to 100% / go red
clairvoyantwolf Sep 17, 2019 @ 2:49pm 
I use a T300 like you and these are the settings I use:

Gain - 101%
Filter - 5%
Min Force - 2%
Kerb - 25%
Road Effects - 25%
Slip - 11%
ABS - 21%

Enhanced Understeer - Off

Don't know if those are the "best" settings but they work for me. In terms of realism I track in real life and you're chasing a moving target if you want to make the game feel like the real thing. As example my daily is a Buick Regal GS. It has three different settings for steering feel. My Corvette, which I track, is designed to vary assist depending on speed and G forces. Other cars are set up differently. The power steering on my wife's car went out once and you needed to be a body builder to turn the wheel when the car was stationary. Some sports cars are sold with NO power steering.

In real life steering feel is nice, but it can lie to you as to how much grip you actually have. Primarily you use your eyes to drive (which is why sim racers can transition to real driving successfully in some cases) and your butt (can't use that with a sim). For what it's worth I'm usually sore for a few days after a two day track event (3-4 hours track time in total). But, that is usually from using my leg to brace in the seat not from steering. IF my hands hurt after a session that usually is a clue that I'm over driving the car (higher steering forces from understeer. No, steering force doesn't always drop off from reduced grip. Once again the steering rack can lie to you) or gripping the wheel too hard. Have a light smooth touch on the wheel. Sit close. The muscles in the shoulders and arms are not as able in fine motor control as the muscles in the fingers and wrists. Really, the pivot point is from the elbow.
Last edited by clairvoyantwolf; Sep 17, 2019 @ 2:56pm
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Date Posted: Sep 17, 2019 @ 3:55am
Posts: 7