出賽準備 Assetto Corsa

出賽準備 Assetto Corsa

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XiL 2020 年 4 月 27 日 上午 10:10
How to lower wheel rotation?
I've tried lowering the wheels DoR in logi software & Ive tried lowering the Rotation in AC.
Its unplayable because of this.
In every other sim i play its easy to configure your wheel. for example, if you only want 180 degrees of rotation while driving an f1 car you can have it.
I cant understand why this game is so popular, do people just put up with doing crazy amounts of turns?
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目前顯示第 1-15 則留言,共 18
FLO 1337 2020 年 4 月 27 日 上午 10:26 
Enable soft lock: open assetto_corsa.ini C:\program files(x86)\Steam\Steamapps\common\assettocorsa\system\cfg
In the file its near the end, change zero to 1 and save. When hit max rotation you might feel the wheel bump back a bit but you shouldn't be going full lock that much. This enables the wheel the rotation to match each car unless the car exceeds the rotation available on your wheel.
最後修改者:FLO 1337; 2020 年 4 月 27 日 上午 10:27
XiL 2020 年 4 月 27 日 下午 2:10 
引用自 FLO 1337
Enable soft lock: open assetto_corsa.ini C:\program files(x86)\Steam\Steamapps\common\assettocorsa\system\cfg
In the file its near the end, change zero to 1 and save. When hit max rotation you might feel the wheel bump back a bit but you shouldn't be going full lock that much. This enables the wheel the rotation to match each car unless the car exceeds the rotation available on your wheel.
In games like Project Cars 2 & Forza 7 I put Wheel Sensitivity to 100 (so the tyres turn more than the steering wheel), will this basically do the same thing?
Jacob Marshall 2020 年 4 月 27 日 下午 2:54 
You can't, not that I've found.

My preference is, at most, 420 DoR max; I've no interest in hand-over-hand steering on a G29, I don't care for tying myself in knots on a hairpin or tight turn.

Every other game I play has the option to change DoR to your preference, except AC - no idea why the Devs chose to leave this out.

You have two options really:
A) Learn to live with it
or
B) Avoid racing certain classes.

I chose B and go to other games for GTxx/WTCC classes.

Sorry mate, hope I'm wrong but I've given up searching for this.
最後修改者:Jacob Marshall; 2020 年 4 月 27 日 下午 2:55
FLO 1337 2020 年 4 月 27 日 下午 3:02 
By using soft lock what ever the cars rotation in degrees will soft lock to your wheel- a car that is 540 degrees your wheel will only turn 540 degrees even you have it set to 900. It's one to one wheel rotation unless the car exceeds your wheels rotation then it adjusts as needed.

Edit:To your point of only wanting 180 degrees you can set the degrees in the AC menu and save. Before soft lock I used to have many controller setups with the different wheel rotations.
最後修改者:FLO 1337; 2020 年 4 月 27 日 下午 3:04
XiL 2020 年 4 月 27 日 下午 4:25 
引用自 FLO 1337
By using soft lock what ever the cars rotation in degrees will soft lock to your wheel- a car that is 540 degrees your wheel will only turn 540 degrees even you have it set to 900. It's one to one wheel rotation unless the car exceeds your wheels rotation then it adjusts as needed.

Edit:To your point of only wanting 180 degrees you can set the degrees in the AC menu and save. Before soft lock I used to have many controller setups with the different wheel rotations.
This is the thing, I understand that I can soft lock it to the DoR for that specific car, but that's not what I want. I want an entirely different steering model.
e.g in Forza 7 I can use a percentage figure of the total available rotation. So I will often set it to 20% or 30%. Along with the Wheel Sensitivity settings, this gives me the ability to modify the wheel. (I never need more the 360 degrees usually)
And btw, changing the DoR in the main menu in AC does not do anything.

引用自 Theorick
You can't, not that I've found.

My preference is, at most, 420 DoR max; I've no interest in hand-over-hand steering on a G29, I don't care for tying myself in knots on a hairpin or tight turn.

Every other game I play has the option to change DoR to your preference, except AC - no idea why the Devs chose to leave this out.

You have two options really:
A) Learn to live with it
or
B) Avoid racing certain classes.

I chose B and go to other games for GTxx/WTCC classes.

Sorry mate, hope I'm wrong but I've given up searching for this.

That's what I thought, thanks for confirming. No big deal really, there's plenty of other great racing games available.
FLO 1337 2020 年 4 月 27 日 下午 4:30 
Gotcha, yeah i'm a forza fan but with a wheel just can't do. Two different games in terms of physics. But indeed lots of a great racing games!!
Mr Crisp 2020 年 4 月 28 日 上午 4:11 
Why would you want your physical wheel to be anything other than 1:1 rotation?

F1 cars have a rotational limit, you don't need to adjust anything because turning the wheel beyond this limit has no affect on the steering.

You keep your wheel software and AC at the maximum rotational value your wheel physically has and you leave it there.

What you are asking for is steering rack ratio, which doesn't exist in AC.
Jackrabbit_V6/ RSProduxx 2020 年 4 月 28 日 上午 4:29 
i put mine to 540 in the windows device settings... and ingame to 900...
works for me... barely need to turn more than 180 to each direction... it´s pretty much the same as in FH4 with default rotations ... because FH4 isn´t actually 1:1 900° ;)
最後修改者:Jackrabbit_V6/ RSProduxx; 2020 年 4 月 28 日 上午 4:34
Mr Crisp 2020 年 4 月 28 日 上午 4:46 
i put mine to 540 in the windows device settings... and ingame to 900...
works for me... barely need to turn more than 180 to each direction... it´s pretty much the same as in FH4 with default rotations ... because FH4 isn´t actually 1:1 900° ;)

Yes it does. FH4 has full rotation based on the max rotation of your wheel but the on-screen steering wheel is visually limited, because its an arcade racer.

The same option exists in AC and its called `Virtual Steering Wheel Limitation` and it does the same thing as FH4, limits the steering wheel visually but it has no affect on the physical steering of the wheel or car- it remains at whatever you set the max rotation because its only a virtual wheel.
Jackrabbit_V6/ RSProduxx 2020 年 4 月 28 日 上午 6:04 
引用自 Mr Crisp
i put mine to 540 in the windows device settings... and ingame to 900...
works for me... barely need to turn more than 180 to each direction... it´s pretty much the same as in FH4 with default rotations ... because FH4 isn´t actually 1:1 900° ;)

Yes it does. FH4 has full rotation based on the max rotation of your wheel but the on-screen steering wheel is visually limited, because its an arcade racer.

actually, no... the wheel needs way less input for the car to react in FH4... it´s even significantly less than in FM7... i wasn´t talking about the visuals, since my cockpitview doesn´t even show that ;)

as i said, FH4 per default is almost the same as if i put my wheel to 540 for AC
最後修改者:Jackrabbit_V6/ RSProduxx; 2020 年 4 月 28 日 上午 6:08
XiL 2020 年 4 月 28 日 上午 9:22 
引用自 Mr Crisp
Why would you want your physical wheel to be anything other than 1:1 rotation?...

...What you are asking for is steering rack ratio, which doesn't exist in AC.

I'm using a G920 & honestly it just feels weird having to turn the wheel more then ~270 degrees in either direction.
I just never bothered to get used to driving with 1:1, but that's how it feels best for me in game.
ling.speed 2020 年 4 月 28 日 上午 11:07 
120 degrees in either direction is the most you should ever need on track (usually it's 90 deg tops) with 1:1 steering. If you are working your steering more and wondering why your car understeers, well thats why exactly. Stop steering so much and make the car turn more with pedalwork. Not only the issue will disappear but you will end up driving faster.

Not having proper steering setting in AC does suck for some less popular wheels (like Hori etc) but hey, it at least prevents drivers from shooting themselves in the foot it seems.
XiL 2020 年 4 月 28 日 上午 11:24 
引用自 ling.speed
120 degrees in either direction is the most you should ever need on track (usually it's 90 deg tops) with 1:1 steering. If you are working your steering more and wondering why your car understeers, well thats why exactly. Stop steering so much and make the car turn more with pedalwork. Not only the issue will disappear but you will end up driving faster.

Not having proper steering setting in AC does suck for some less popular wheels (like Hori etc) but hey, it at least prevents drivers from shooting themselves in the foot it seems.
That's good advice, but what if I cant get anywhere near the racing line & I'm stuck on the inside of a hairpin?
ling.speed 2020 年 4 月 28 日 下午 12:24 
引用自 XiL
引用自 ling.speed
120 degrees in either direction is the most you should ever need on track (usually it's 90 deg tops) with 1:1 steering. If you are working your steering more and wondering why your car understeers, well thats why exactly. Stop steering so much and make the car turn more with pedalwork. Not only the issue will disappear but you will end up driving faster.

Not having proper steering setting in AC does suck for some less popular wheels (like Hori etc) but hey, it at least prevents drivers from shooting themselves in the foot it seems.
That's good advice, but what if I cant get anywhere near the racing line & I'm stuck on the inside of a hairpin?
Well yeah If it's monaco with F1 you need to cross your arms and there is little the pedals can do for you, same with your example... but it is rare in racing so just as real drivers deal with it simracers can too.

Proper setup before the turn is half of the turn itself. When it feels bad to turn so much, the mindset of a winner is "that's a penalty for doing wrong approach, gotta do better next time" instead of wondering if you could make the car or game fit your driving by changing some options.

If you see yourself needing to do some very tight turn in couple meters just scandinavian flick it like they do in Rally (leaning on the brakes as you flick). F1 cars can't really do that, but from GT onwards cars can 4wheel slide fine (no need to drift high angles, 10degrees of slide angle is enough). You will barely steer and do a tighter turn than the cars standard turning radius.
XiL 2020 年 4 月 28 日 下午 1:02 
引用自 ling.speed
引用自 XiL
That's good advice, but what if I cant get anywhere near the racing line & I'm stuck on the inside of a hairpin?
Well yeah If it's monaco with F1 you need to cross your arms and there is little the pedals can do for you, same with your example... but it is rare in racing so just as real drivers deal with it simracers can too.

Proper setup before the turn is half of the turn itself. When it feels bad to turn so much, the mindset of a winner is "that's a penalty for doing wrong approach, gotta do better next time" instead of wondering if you could make the car or game fit your driving by changing some options.

If you see yourself needing to do some very tight turn in couple meters just scandinavian flick it like they do in Rally (leaning on the brakes as you flick). F1 cars can't really do that, but from GT onwards cars can 4wheel slide fine (no need to drift high angles, 10degrees of slide angle is enough). You will barely steer and do a tighter turn than the cars standard turning radius.
I don't think I have ever done a proper scandi flick outside of Rally or Drift. I'll give it a go. Yeah, I should probably try & get used to 1:1 steering range, but I'm so used to other games giving the option & now find it more fun just being able to use little tiny movements. Cheers.
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張貼日期: 2020 年 4 月 27 日 上午 10:10
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