Assetto Corsa

Assetto Corsa

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Dibber Aug 23, 2017 @ 6:20am
Disable steering turn limit based on available grip
Hi,
Is it possible to to disable the feature where the game prevents the in-game steering angle from exceeding the limit of grip that the car has? As in, currently the in-game turning angle is limited to an angle equal to or less than that of my physical wheel. This prevents understeering but I would like to know if it can be turned off.

This is NOT: Stability Control, Traction Control, ABS etc in the Drive->Realism area, nor is it in the Degrees of Rotation setting, or in any other Options->Control menu.
I'm on PC with a Logitech Driving Force wheel. I don't think this has much to do with the problem though.

Please also don't say "why would you want to do that, it helps you drive better." I know.

Anyway, thanks if you can help. I feel that it's probably just ingrained in the game and I can't change it.

Thanks.
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Showing 1-11 of 11 comments
Mr Crisp Aug 23, 2017 @ 6:38am 
Whatever is the physical rotation of your wheel, you put that in AC where you configure your wheel.

Most wheels are 900 degrees, some 1080 and few below 900.

For 1:1 steering you must use the correct full rotation of your wheel.

Also make sure you have the virtual steering wheel limit disabled.
Dibber Aug 23, 2017 @ 6:48am 
Originally posted by Mr Crisp:
Whatever is the physical rotation of your wheel, you put that in AC where you configure your wheel.

Most wheels are 900 degrees, some 1080 and few below 900.

For 1:1 steering you must use the correct full rotation of your wheel.

Also make sure you have the virtual steering wheel limit disabled.

Hi, thanks for the reply.
That's not my problem though. Everything you have described works fine.
The problem is that the game itself is determining the correct wheel steering angle for the speed that the car is travelling at.

E.g. at 200km/hr in some street-based car, if I turn the physical wheel to maximum lock, the virtual wheel and hence the tires on the car will only turn a tiny amount to stop the car immediately spinning out. I want to disable this behaviour.

To make it more clear, if the car is stationary, I can test all the maximum steering angles and whatever else, and they are all perfectly fine. It is the game itself doing realtime calculations based on the speed that the car is travelling at.

Does that make more sense to you?

Thanks.
Talkie Toaster Aug 23, 2017 @ 6:56am 
Turn the speed sensitivity setting down in the advanced controller settings menu, but not all the way or you'll end up steering like The Flash or something ;)
Last edited by Talkie Toaster; Aug 23, 2017 @ 6:57am
Dibber Aug 23, 2017 @ 7:02am 
Originally posted by Talkie Toaster:
Turn the speed sensitivity setting down in the advanced controller settings menu, but not all the way or you'll end up steering like The Flash or something ;)
Thanks I'll give it a go
Mr Crisp Aug 23, 2017 @ 7:12am 
Theres no such assist as you describe for wheel users, no wheel assist for control users either- there just is no steering assist in AC.

I have a Logitech DFGT, its a 900 degree wheel and has 1:1 steering at all speeds, same with a Fanatec wheel.

Are you sure you have disabled the virtual steering wheel maximum lock? If the wheel is 1:1 when stationary and not when moving, its has to be a configuration issue.
Dibber Aug 23, 2017 @ 7:59am 
Originally posted by Mr Crisp:
Theres no such assist as you describe for wheel users, no wheel assist for control users either- there just is no steering assist in AC.

I have a Logitech DFGT, its a 900 degree wheel and has 1:1 steering at all speeds, same with a Fanatec wheel.

Are you sure you have disabled the virtual steering wheel maximum lock? If the wheel is 1:1 when stationary and not when moving, its has to be a configuration issue.

Well it was happening...

The answer above about turning down Speed Sensitivity fixed the problem.

Maybe to see what I was talking about, turn that up a lot (I tried around halfway and the effect was quite obvious).
Dibber Aug 23, 2017 @ 8:00am 
Originally posted by Talkie Toaster:
Turn the speed sensitivity setting down in the advanced controller settings menu, but not all the way or you'll end up steering like The Flash or something ;)

Hey,

Thanks for the reply.

Yeah that was the problem!

Cheers!
Mr Crisp Aug 23, 2017 @ 8:05am 
Originally posted by Dibber:
Originally posted by Mr Crisp:
Theres no such assist as you describe for wheel users, no wheel assist for control users either- there just is no steering assist in AC.

I have a Logitech DFGT, its a 900 degree wheel and has 1:1 steering at all speeds, same with a Fanatec wheel.

Are you sure you have disabled the virtual steering wheel maximum lock? If the wheel is 1:1 when stationary and not when moving, its has to be a configuration issue.

Well it was happening...

The answer above about turning down Speed Sensitivity fixed the problem.

Maybe to see what I was talking about, turn that up a lot (I tried around halfway and the effect was quite obvious).

Yeh speed sensitivity should not be touched for wheels, it should be on zero as you don't want the wheel affected by speeds for a steering wheel but as it defaults to zero when you add a custom wheel, you must have either selected the wrong wheel template for your wheel or touched this setting before, but nevermind.
Talkie Toaster Aug 23, 2017 @ 9:18am 
I missed the bit about the Driving Force wheel and just assumed you were talking about a controller, yeah you don't wanna use that setting at all with a wheel as Mr Crisp said.

It kinda makes me wonder what other settings you have that might be totally wrong for a wheel..... did you select the correct preset from the list on the left hand side of the controller screen when you first set the wheel up?
Dibber Aug 23, 2017 @ 4:32pm 
Originally posted by Mr Crisp:
Originally posted by Dibber:

Well it was happening...

The answer above about turning down Speed Sensitivity fixed the problem.

Maybe to see what I was talking about, turn that up a lot (I tried around halfway and the effect was quite obvious).

Yeh speed sensitivity should not be touched for wheels, it should be on zero as you don't want the wheel affected by speeds for a steering wheel but as it defaults to zero when you add a custom wheel, you must have either selected the wrong wheel template for your wheel or touched this setting before, but nevermind.

Thanks!

Well because I have an ancient wheel, it didn't auto-fit the wheel to a button/axis etc layout like other games, so I had to manually set each button/axis to each physical component.

I don't remember changing it, so I think it was auto-set because it couldn't find a wheel so assumed a keyboard was going to be used.
Dibber Aug 23, 2017 @ 4:36pm 
Originally posted by Talkie Toaster:
I missed the bit about the Driving Force wheel and just assumed you were talking about a controller, yeah you don't wanna use that setting at all with a wheel as Mr Crisp said.

It kinda makes me wonder what other settings you have that might be totally wrong for a wheel..... did you select the correct preset from the list on the left hand side of the controller screen when you first set the wheel up?

Hi,

My wheel wasn't recognised as fitting ANY profile originally. I had to set everything from scratch.

I think the setting I was having trouble with was auto-set when I first launched the game because I didn't actually have the wheel plugged in. I just wanted to prove that the game ran. Then when I did plug in the wheel it didn't auto-set a configuration so it kept everything the same and I had to modify them manually.
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Date Posted: Aug 23, 2017 @ 6:20am
Posts: 11