Assetto Corsa

Assetto Corsa

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How do you start in VR mode
Just updated but when I click on start (with my VIVE plugged in and VR started it just says "Asseto Corsa does not support VR".

Have I missed some instructions somewhere?
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Beiträge 115 von 42
just click on "ok" and it loads in VR mode, works well for me.
norgoth 24. März 2017 um 2:37 
close steamvr before launching AC
This is how i started AC in vr mode with the vive openvr drivers using an osvr hdk and racing rig wheel base buttons (and a steam controller for game ui).

https://youtu.be/7hrOfC7gyAU
Zuletzt bearbeitet von Balderick; 24. März 2017 um 6:39
With the Vive...... start SteamVR, after powering on the base-stations and HMD.
Then start Assetto Corsa from the steam game library page.
A stupid message about Assetto Corsa not supporting VR mode.... click OK and ignore it.

Then it starts and runs in VR mode.
The message box is not stupid completely useless. It is saying "steamvr features may not work running the game like this"

What is stupid is having a kb + m only ui for vr mode ...
Zuletzt bearbeitet von Balderick; 24. März 2017 um 6:44
Ursprünglich geschrieben von Balderick:
The message box is not stupid. What is stupid is having a kb + m only ui for vr mode ...

OK, you can think the message is not stupid, but I think a message warning me that the game does not support VR, is stupid, especially when the game is in the process of loading VR mode that works SO WELL!
Zuletzt bearbeitet von Alien Identity; 24. März 2017 um 6:45
You are right. It is stupid.
StalkerU 24. März 2017 um 7:09 
Ursprünglich geschrieben von norgoth:
close steamvr before launching AC

If I do that with my T500 plugged in, it'll completely lock all USB inputs on my computer (except the Vive, which still functions perfect) and require a reboot of the computer.

This has been the issue from day one. And I know it's an issue others share. The only solution is to make sure SteamVR is running, then plug the T500 into USB. Then boot the game. Plugging in the wheel after a game is loaded brings all kinds of recognition issues. Otherwise I'm looking at a Windows reboot.

The Vive is on its own PCI USB card too. It's just my wheel and Vive will not play together unless Steam VR is running first.

Oh, and yeah, obviously the message is just stupid and needs to be ignored.
Zuletzt bearbeitet von StalkerU; 24. März 2017 um 7:11
Milky 24. März 2017 um 7:29 
ive been able to start SteamVR, run AC, adjust SS and restart steamVR while AC is running, and it still works. If you're getting that message you probably need to update AC.

Have you tried the SteamVR beta? Its working pretty well for me.
I'm running SteamVR beta and it works great!
I was already using my Vive flawlessly with AC via the Revive drivers and using the Oculus mode. I tried last night firing it up and switched my video mode to the new Open VR/OSVR mode instead but headset went black when it loaded up. Probably because Revive is getting in the way now so will need to uninstall it I assume to get it to work. I was too lazy last night and just wanted to try the new Miata NA so just continued to play with Revive.
Ursprünglich geschrieben von Balderick:
The message box is not stupid completely useless. It is saying "steamvr features may not work running the game like this"

What is stupid is having a kb + m only ui for vr mode ...

Has something changed? I've been using my touch controllers as a pointing device in menus since the game began working with Revive. It's always worked before...

Have to try this without Revive on

Edit:

Removed Revive and menu can still be properly used with Vive Controller as a laser pointer.
Quick menu on right hand is still only mouse as touch controls don't work when in VR Driving view.

If you are unaware how to use menus without mouse with VR HMD on http://steamcommunity.com/app/244210/discussions/0/135511913384977541/

I've put instructions how to in the link
Zuletzt bearbeitet von [HelixxVR] Flag; 24. März 2017 um 21:23
Ursprünglich geschrieben von craigh95630:
I was already using my Vive flawlessly with AC via the Revive drivers and using the Oculus mode. I tried last night firing it up and switched my video mode to the new Open VR/OSVR mode instead but headset went black when it loaded up. Probably because Revive is getting in the way now so will need to uninstall it I assume to get it to work. I was too lazy last night and just wanted to try the new Miata NA so just continued to play with Revive.

I have only used the new Vive native support since it was released, but the Revive is still installed, I have not deleted it yet, so I am not sure why you are having trouble with this. Some people reported having a black screen with Vive if Anti Aliasing is OFF.
Ursprünglich geschrieben von Alien Identity:
Ursprünglich geschrieben von craigh95630:
I was already using my Vive flawlessly with AC via the Revive drivers and using the Oculus mode. I tried last night firing it up and switched my video mode to the new Open VR/OSVR mode instead but headset went black when it loaded up. Probably because Revive is getting in the way now so will need to uninstall it I assume to get it to work. I was too lazy last night and just wanted to try the new Miata NA so just continued to play with Revive.

I have only used the new Vive native support since it was released, but the Revive is still installed, I have not deleted it yet, so I am not sure why you are having trouble with this. Some people reported having a black screen with Vive if Anti Aliasing is OFF.

Mine was doing same things as craigh95630 then I took the xinput, revive and openVR_api DLL files and placed them into a different folder and copied the openVR_api.dll from the system\x64 folder and pasted it into the main. Game ran perfectly after that.
BBBrox 24. März 2017 um 21:58 
Hello,

Just to check...

I'm running Vive VR... and it seems to work fine once racing. I know AC runs a different process/window for menus and race. Is that still what I should be expecting? (start AC, then setup on monitor, and then only get VR when racing? (plus the delightful curved race option menu).

I've been waiting for AC to support Vive. I did get to play VR for a while with my DK1 and it was great (for it's time, ,... but, obviously, want better more with my current gen Vive.)

Thanks for anyone with knowledge of this. And, if VR doesn't happen until race, then maybe it'll help new users other to understand what to expect too.

Thanks

:2Dqbert:
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