Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Default settings are good enough, load the xbox360 preset from the left side on the Controls menu page.
Steering Speed can make vehicles act twitchy at higher settings, due to near-instant 'turning' of virtual steering wheel when set to max. A higher steer speed will equate to faster virtual turning of the wheel to the input destination. Comfort varies from user-to-user.
Gamma affects distance of steering input needed while also seeming to overcompensate. Setting of 1.0 is default '1:1' input, while a setting of 2.4 will result in having to move analog stick (steer) further with less impact at first (small movement), but drastic effects like sudden oversteer past a point/radius, horizontally.
Filter tends to soften/delay erratic steering inputs.
Deadzone refers to a precise area of input sensitivity - a greater number demands further accuracy necessary to steer vehicles. Otherwise, loose & effortless; moving slider further to right allows 'tightening-up' of controls (analog stick).
__
*Just how I feel after so many hours with a pad.