Homeworld Remastered Collection

Homeworld Remastered Collection

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lily40k Jun 28, 2022 @ 12:45pm
Remastered really better than the original?
I finished only deserts of karak and i'm hooked.
I dont care much about fancy graphics, i can have fun with 20 year old games just fine, but i just watched few reviews for homeworld remastered vs original and i got impression that original is still better than the remaster...

Folks who played both what do you think?
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Showing 1-15 of 34 comments
Adam Beckett Jun 28, 2022 @ 3:36pm 
HW "Remastered" is a prime example why you should stick to the originals, if your money is tight.

The reasons have been discussed here ad nauseam.
TheOrangeBox Jun 28, 2022 @ 3:45pm 
Played both and appreciated both
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Homeworld Remaster is like playing Homeworld 2 in Homeworld with the original storyline
Herp McDerperson Jun 30, 2022 @ 3:28pm 
For Homeworld 1, play the classic version if you are able to. There is no possible argument against this opinion - HW1R is completely broken.

Homeworld 2? Given that "Remastered" is basically a patched version of the HW2C engine ... play HW2R.

Prior to the release of this remaster, I had only ever played Homeworld 2. I had issues with HW1C but I didn't know any better and found HW1C unapproachable ... until the past year or so when I decided to push myself to do it ... glad I did. "OMG THE SPHERE FORMATION ACTUALLY WORKS!!!" (among other things)

to restate:
HW1C
HW2R
TheOrangeBox Jun 30, 2022 @ 6:00pm 
Originally posted by Herp McDerperson:
. . . There is no possible argument against this opinion - HW1R is completely broken.
. . .

. . . Usual Hyperbole
lily40k Jun 30, 2022 @ 6:58pm 
Originally posted by Herp McDerperson:
For Homeworld 1, play the classic version if you are able to. There is no possible argument against this opinion - HW1R is completely broken.

Homeworld 2? Given that "Remastered" is basically a patched version of the HW2C engine ... play HW2R.

Prior to the release of this remaster, I had only ever played Homeworld 2. I had issues with HW1C but I didn't know any better and found HW1C unapproachable ... until the past year or so when I decided to push myself to do it ... glad I did. "OMG THE SPHERE FORMATION ACTUALLY WORKS!!!" (among other things)

to restate:
HW1C
HW2R

Thanks, i shall give the formations a try
so far i only feel they get in the way, so i just use control groups and free formations...
TheOrangeBox Jun 30, 2022 @ 7:32pm 
There has been an extensive community patch for the Homeworld Remaster which is recommended:
https://steamcommunity.com/sharedfiles/filedetails/?id=1190476337
Darkbolt{AWG} Jul 2, 2022 @ 5:12pm 
played both no issues at all don't know what any of these mellow dramatic people are going on about.
Herp McDerperson Jul 2, 2022 @ 11:17pm 
Originally posted by TheOrangeBox:
Originally posted by Herp McDerperson:
. . . There is no possible argument against this opinion - HW1R is completely broken.
. . .

. . . Usual Hyperbole

actual pure scum right here
lily40k Jul 3, 2022 @ 2:36am 
Its alright folks i already finished both homeworld 1,2 (both remastered) and karak.

imo karak was the best game among them, both homeworlds were super super slow to the point it was boring...

Homeworld 2 automatically collecting resources is a slight glimpse of hope that devs actually played the game and realised, you know what hanging out for extra 30 minutes every mission to collect everything on map when there are no enemies is kinda not fun...

Among other not fun things is :

1. No ability to speed up passage of time, again, games pace is super slow... sometimes i would go grab a coffee while i scheduled all the production and commands i needed...

2. Stupidity of the AI... it has no logic throwing its units into exact counters of mine.

3. Controls were glitching in homeworld 1,2 remastered, some units would ignore the order after some time, i had to micromanage and force them to do what i actually want them to do... for example i want my capital ships to stay stationary but hit anything within range, mo matter what tactic i select they would either not fire or chase every stupid thing on the map...

4. This is subjective because some of you find formations very powerful, i found exact opposite, formations made most of the units idle... so if the target moves behind formation, every ship now tries to turn to hit it... rather than free fire where everything will fire more frequently and move freely... i just didnt see any benefit to formations.

STILL with all of this karak and homeworld 1,2 were great games and i'm looking for HW3...

I just wish Karak had a decent hard AI so i could play with other factions and just have some fun after the main campaign.
Last edited by lily40k; Jul 3, 2022 @ 5:22am
TheOrangeBox Jul 3, 2022 @ 3:49am 
You can also play Homeworld Emergence (Cataclysm) the expansion to Homeworld if you haven't.
It's sold on GOG but unfortunately not on STEAM.
lily40k Jul 3, 2022 @ 5:21am 
Originally posted by TheOrangeBox:
You can also play Homeworld Emergence (Cataclysm) the expansion to Homeworld if you haven't.
It's sold on GOG but unfortunately not on STEAM.

i didnt know about Homeworld Emergence, will give it a try for sure.
are there any other games like homeworld? that you like/know?
Herp McDerperson Jul 3, 2022 @ 6:05am 
Originally posted by lily40k:
Its alright folks i already finished both homeworld 1,2 (both remastered) and karak.

imo karak was the best game among them, both homeworlds were super super slow to the point it was boring...

Homeworld 2 automatically collecting resources is a slight glimpse of hope that devs actually played the game and realised, you know what hanging out for extra 30 minutes every mission to collect everything on map when there are no enemies is kinda not fun...

Among other not fun things is :

1. No ability to speed up passage of time, again, games pace is super slow... sometimes i would go grab a coffee while i scheduled all the production and commands i needed...

2. Stupidity of the AI... it has no logic throwing its units into exact counters of mine.

3. Controls were glitching in homeworld 1,2 remastered, some units would ignore the order after some time, i had to micromanage and force them to do what i actually want them to do... for example i want my capital ships to stay stationary but hit anything within range, mo matter what tactic i select they would either not fire or chase every stupid thing on the map...

4. This is subjective because some of you find formations very powerful, i found exact opposite, formations made most of the units idle... so if the target moves behind formation, every ship now tries to turn to hit it... rather than free fire where everything will fire more frequently and move freely... i just didnt see any benefit to formations.

STILL with all of this karak and homeworld 1,2 were great games and i'm looking for HW3...

I just wish Karak had a decent hard AI so i could play with other factions and just have some fun after the main campaign.

Ye, formations are extremely powerful, especially in HW1C and HW1 Cataclysm/Emergence
And also ye, DoK's horrific skirmish AI is a travesty ... "let us build nothing but railguns!"
TheOrangeBox Jul 3, 2022 @ 3:17pm 
Originally posted by lily40k:
Originally posted by TheOrangeBox:
You can also play Homeworld Emergence (Cataclysm) the expansion to Homeworld if you haven't.
It's sold on GOG but unfortunately not on STEAM.

i didnt know about Homeworld Emergence, will give it a try for sure.
are there any other games like homeworld? that you like/know?

Homeworld Emergence was done by another developer and it's a side story to the main lore.
On GOG is often on sale up to 90% and while been an old game works fine on Win10.
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There's a thread here for games similar to Homeworld worth checking out:
https://steamcommunity.com/app/244160/discussions/0/3266806084900039504/
lily40k Jul 3, 2022 @ 10:49pm 
Thanks i found few games to wishlist there.

I think if homeworld could really up the replay value if it had some sort of RPG elements.
Like you get to start in few different systems (which feel/look differently)... and you can choose different paths like FTL, depending on your paths you will find different rewards/amount of resources on the map (resources should be scarce enough) and you basically want to reach some specific destination building up your fleet and upgrades as you go... they could absolutely take some ideas from FTL like different motherships that unlock over time... all suitable to give you some fighting capability... homeworld 2 had module system for carriers same can be used on motherships to outfit them with different weapons/engines/modules...

There are so many things you can do with such a game, its a shame they currently have nothing that would let you keep playing the game after you finished the campaign.
TheOrangeBox Jul 3, 2022 @ 11:25pm 
. . . well I think many are waiting to see more news on Homeworld 3 - so much it can be done with the Homeworld Universe and story like you mentioned.
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Sadly not many games had the same allure that Homeworld has - but 'Sins of a Solar Empire' is another one that let you build and expand your galactic empire, not much of a story but good gameplay mechanics.
Also to keep an eye on 'Capital Command', 'Fragile Existence', and 'Dune: Spice Wars' (same developer as Northgard that is at the moment in EA.
Lastly I would also recommend 'Nexus: The Jupiter Incident' as a little gem of a game.
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Date Posted: Jun 28, 2022 @ 12:45pm
Posts: 34