Homeworld Remastered Collection

Homeworld Remastered Collection

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Homeworld Remastered Players Patch
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File Size
Posted
Updated
59.020 MB
Nov 3, 2017 @ 4:59pm
Mar 7, 2020 @ 8:10am
16 Change Notes ( view )

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Homeworld Remastered Players Patch

Description
The Homeworld Remastered Players Patch resolves many bugs, exploits, and balance issues. It works with Gearbox's 2.1/2.303 Patches, and includes hundreds of additional improvements. It enhances singleplayer and multiplayer while respecting the look, sound, and feel of Relic's classics. Notably it fixes the 666 Formation Bug, the Cross Race Docking Bug, and is authored by the players who helped Gearbox balance Homeworld Remastered. It also features additional gameplay options including a campaign difficulty adjuster, user interface/camera adjusters, dual command mode, observer mode, vast unit caps, and much more.

This is being released by the community for the players and fans. Credits: Gearbox, Cloaked, Fear, Trebic, NoOne, Echo, Stuart, QuadS, Kadeshi, and all the other contributors, testers, and players providing feedback. Links: Full Change List[github.com], ReadMe, Troubleshooting, Subscribe on Steam, or Download for Epic & GOG.

Steam Instructions:
1. Click Subscribe
2. Play Homeworld Remastered
3. In the launcher, click Mods, select the 2.3 Players Patch, (optionally select a Campaign checkbox), and click Launch
4. You can play any skirmish/mission from the start based on your current progression, but don't load game saves from other versions/builds of the game. If you're having issues, see the Troubleshooting thread.
Popular Discussions View All (6)
242
1
Apr 27 @ 11:56pm
PINNED: Troubleshooting Help / Bug Reports
Cloaked
90
Oct 22, 2023 @ 11:04pm
Campaigns Discussion
Cloaked
42
Jan 11, 2025 @ 7:37pm
General Discussion
Cloaked
603 Comments
May 9 @ 8:17am 
best fix is to just hex edit your money and play with infinite resources.
before you end a mission, get rid of most of your fleet. next mission will now be scaled lower
Apr 29 @ 1:36pm 
Burrito
As far as I'm aware, no. I have noticed from playing that the difficulty for HW1 ramps with the mod in use depending on the size of your own forces, but I don't believe there's settings that can be toggled mod-specific.
Apr 29 @ 11:27am 
Awesome, came here to try and find a fix for the HW2 campaign enemy scaling issue. Have the mod loaded successfully (bottom right corner of the boot screen for anyone wondering), select and add, all good. But are there any settings that can be tweaked? Still seeing the same enemy scaling as before.
Apr 24 @ 1:20am 
V Bad at games
Apr 4 @ 10:35am 
Wow.... It just makes the game significantly harder by making missions 7 and 8 include units that one shot basically everything, great job guys.... very balanced
Mar 4 @ 7:09pm 
Just loaded it up. Noticed in there that the prices of research have increased double or triple. is there a way to turn that to normal?
Feb 28 @ 4:08pm 
It crashes for me if I even try to go to the singleplayer missions with this mod and homeworld 1 campaign enabled
Feb 10 @ 4:25pm 
i seem to be having an odd issua in HW2 remastered mission 3, the infinltrator frigates are completely unkillable, and after they capture the shipyard, when i try to recapture it will blow up once capture is complete. with plenty of time in the clock
Jan 27 @ 10:49am 
Shouldn't have to delete. Just make extra sure not to use the old one with this mod.
Jan 27 @ 10:21am 
player profile? Should i delete some stuff or simply just start a new campaign?