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That's why in my comparison video with PC2, a 7 year old game, the difference in sharpness of the textures is like I am comparing Project Cars 2 to NFS Shift.
just be aware that if you change to anything above 100% it will reset DLAA or DLSS to OFF and then if you put it to ON (DLAA/DLSS) it will put Resolution on AUTO...i'm in that infinite loop....it works what you say but now i'm not sure of what's the game showing
Yea, because the TAA makes everything look like crayon...
Just make sure you are not sacrificing FPS for resolution scale above 100%
At least that's what I do. Increase resolution until I drop below 75 fps.
Thank you mate. Changing the resolution scale to 150% has totally fixed the FPS drops for me using a 6800xt and 5600x on a 3440x1440. I don't know why this works, it doesn't make sense but I am now getting a locked 60fps even with RT Reflections, which was in no way possible before!
In benchmarks I get stable 60fps using that. Ryzen 5 3060 with a 4070 at 1080p.
my bad its a 4070 I just fat fingered it xD
MAKE SURE YOU GET THIS VIDEO EVERYWHERE SO WE CAN MAKE SURE WE ALL GET REFUNDED FROM THIS ♥♥♥♥♥♥♥ GAME WHICH IS NOT BUILT FROM THE GROUND AND TOOK THEM 6 MONTHS TO MADE.