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Ein Übersetzungsproblem melden
Braking acts like it's a button, either 100% on or 100% off and it's killing the experience. it's reading right in the game, IE push it a little bit and the bar goes up a little bit, but the cars don't react that way.
Tuning brake pressure, with the upgrade, should fix this issue for us... but I've yet to test it.
The problem is even worse, 100% brake activation is too low on input, and CAN'T BE CALIBRATED. While, this does make it exactly the same as GT7 on the G29 in my experience, just at the soft stop, the Subaru still locks up too fast. The soft stop should be when the calipers are really pushing back, not when they're bottomed out.
They really just overdid everything in general, shifting is too slow (and has nothing to do with the synchros, like they said. It's about clutch engagement) and brake pressure is way too strong. The only reason I would ever upgrade brakes is to be able to tune them, since they're too damn strong.
I guess just turn on ABS for the road cars.
I think the magic number is actually 40%. But, you definitely hit the nail on the head.
Once you upgrade the brakes you just have to reduce the brake pressure to stop it.
I now have full motion of the brake without having the 1st 10% lock up the brakes. Its now more like applying 80%+ pedal before they lock.
But stock its really bad, no idea why stock brakes and settings are so sensitive.
BTW Im a wheel player.
I set Deceleration Axis Deadzone Inside to 5, and Deceleration Axis Deadzone Outside to 30.
The cars are much more stable under braking now, even while turning.
The odd thing is, the little brake indicator on the HUD now instantly goes to full. Ignore that though and all is great. I was way more competitive straight away.
Hope this helps.
Thrustmaster T300RS GT
yeah well and how does this comment help? exactly it does not
the brakes in the game are kinda ♥♥♥♥♥♥ even with controller
how about fixing this? instead of giving weird analogies of people that drove screws in their controllers wtf.