Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The issue here is not the top-end of the brakes until lock-up. You can even build muscle memory for that.
The issue is that the brakes are way too strong on the low-end.
Using 10% brake dives the front down as if we are slamming them.
It seems like the brake force curve is inverted compared to the brake input.
You press the brake at 20% and the car already applies 60% brake force and at 70% input you are reaching the 100% force. On PC I am mitigating this with either Steam built-in software or 3rd party to add a veeeeery relaxed brake curve but it's not how it's supposed to work IRL.
It could be certain cars, or certain combinations of tires&brakes that make this more prominent. It might also be that some suspensions are way too soft by default? It makes trail breaking a bit more difficult than it should be, because applying even 10% brake moves the whole weight of the car to the front and if your brake balance is not perfectly dialed in you either understeer massively or loose the rear. This shouldn't be happening if you just "rest your foot" on the brake to loose a few kph/mph...
Definitely a skill issue if you have to increase brake pressure above 100%. Probably playing with assisted brakes or at least ABS on. Or you have some weird pedals that hit the bottom of their travel at 30% of the sensor.
no break assist or abs. using elite controller and its working in order. not like ive increased it by that much only up to 110-120% depending on break performance at any pi. fyi this is for straight line breaking, of course the wheels are going lock if i 100% during a turn. and again comes down to knowing your setup and how much to press at different moments. in some cars i have to lower break pressure because there isnt enough grip.
having rumble in triggers gives me the feedback for when i need to ease the break a bit.
not sure how you gathered increased breaking force is equal to skill issue lmao.
Which car you have to increase the pressure on? My issue is not with the lock-ups anyways. You can build muscle memory for that. The Issue is at the lower end of the inputs. The range of input for feathering the brakes is too small. Even 15% of input is already diving the front suspension on most cars.
Edit: but in general this is way too small complaint at the moment. The overall handing of the cars is pretty dialed in on controller at least. It's something that can be looked at some point is all I am saying.
The problem seems to be completely gone with ABS set to Off. I can now press my brake pedal to 80-90% pressure on initial application before I lock up (to be expected) and I have full range of modulation back to pedal release. Trail braking is infinitely easier now. I suppose I risk locking up in panic situations with ABS off, but for me activating ABS before felt just as bad as locking up (increased stopping distances and inability to steer with ABS activated) so ABS off is better, especially since I can use the full pedal range now and I'm not limited to the first 30%.