Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes, it is a racing game.
So it's still a single player mode and not a career mode. :(
Yeah, I don't know what else you would expect from a racing game. People want to own a house and walk around like in GTA? Go inside a delarship to buy a new car? Jeez, gamers are so whiny these days.
Look, I'm going to explain it to you in a way that you'll be able to understand, little one:
What I, and I dare say most gamers, expect to find in a career mode is a feeling of progression.
Imagine you are a driver just starting out in the racing world; you have no resources and no sponsors, which makes you start out in amateur racing with underpowered and average cars.
As you are very good at driving, you start winning races and invest the money you earn in improving your car or buying a new one a bit more powerful to be able to race in higher performance championships.
You feel how your character and your car/s have a progression and a history.
I think I've explained it easy enough for you to understand.
Being able to buy a house is something I don't expect from a “career mode” of a racing game. But now that you mentioned it, it would be great if they implemented it in the future in 80% of the games that have a career mode like the one I explained, although you don't seem to have played any of them.
That's exactly what you get if you buy the standard edition.
Then you and most other gamers don’t get Forza. Forza is about cars and building cars, not driver progression or career building. There are a half dozen different racing games that provide that. Go play them if that’s what you want.
Want to know what FM is? Go to any race track and interact with the fans and you’ll notice something very quickly…people who like cars are tribal. Muscle car guys hang with each other, European (Porsche BMW) are together, Asian, Pony Cars, Miata, Exotic, etc. Want to know what they do? They talk junk about each other in a respectful, but fun way.
Back in FM1 you had to pick your region of the world and cars in that region were cheaper and easier to get. FM is not about building yourself up from crap cars to fast cars like every other racing game. But instead, “I love JDM cars, I want to race the greats from the 70’s, 80’s, 90’s, and so on against not only each other, but against their rivals.”
As I said, it is a racing game. You race cars. Thank god you don’t have to get to driver level whatever before you’re allowed to drive the cars you’re actually interested in.
Can you explain to me how it affects you if they make a proper career mode?
Do you know why I claim a career mode in a game which I bought the 100€ version?
It's not that I demand something that is not in the game, it's that I demand that if they make a career mode that they do it well.
Right now what there is is a single player mode and not a career mode.
You don't even have the option to choose the duration of the races, nor if you want to pit, and there is not even a proper classification, you can choose from which position you want to start! Did you hear me? It's a racing game as you like to say and you can choose from which position your car starts. You know why? because the races are so short that if you start in the middle of the grid forget about having any chance of winning. But of course, it doesn't matter if you win or not, because it doesn't matter, the most normal thing in the world, it doesn't matter in which position you finish in a CAREER MODE of a RACING game!
So stop licking the boots of a company that charges 100€ for a game and is not able to fulfill in a decent way a game mode that they have added. The multiplayer is decent, but you can't tell me to go play another game that has a proper career mode.
And that's why we are as we are, because of gamers like you, who still, I do not understand why, they are not able to accept what is not well done in a game.
-Hey, let's push for companies to do things better.
-No no no no! I like this company and they can do whatever they want, I will always defend them.
And guess what, do you know why I'm claiming that? Because they sold it that way in 2023!!!!!
“Forza Motorsport introduces the Constructors Cup career mode, a new single player experience focused on building cars.
The Forza franchise has always been about falling in love with cars. Today on Forza Monthly we're showing you the Constructors Cup Career mode, the new single-player campaign for Forza Motorsport where you can fall in love with cars in a whole new way.
The Constructors' Cup is a spiritual successor to our community's favorite career modes from Forza Motorsport 3 and 4. It takes the magic that made those games so special, modernizes it and mixes it with RPG progression. We like to think of it as a CarPG with three core pillars: racing, car progression and car building.”
Easy
Nothing is free. Resources spent developing progression systems are not resources spent on the physics model, car, or track list.
Generally speaking FM4 is considered the best Forza Motorsport single player experience. At base FM23 is little different. Players drive races to get money to buy cars. Manufacturer level was replaced by car level.
Nor could you in past Forzas. At least FM23 has free play where you have complete user control of those parameters.
Cars are divided by class and division. Usually cars in the same division are quite close to each other in performance for the same Pi. I really don’t know what you’re talking about here. Forza pioneered performance balanced classing between wildly different cars.
It also uses 3, 2, 1, Go! Doesn’t have a flagging system. Nor does it model heat or mechanical failures. Just like Microsoft Flight Sim and DCS don’t model system failures unless user specified. They are video games.
No, because Forza has historically cared about the accessibility of its titles. Like pioneering, as example, dynamic racing lines or rewind. It lets the player make the game harder or easier, as fits their preferences and for the reward of higher in game payout.
Thank God. The worst gaming convention ever is forcing the player to do a specific task they may or may not like just to unlock more content.
I bought an Xbox to play FM1 on release. And I have enjoyed FM23 enough that I bought a Series X. FM5 wasn’t compelling enough for me to even try. FM6 Apex wasn’t compelling enough for me to buy FM6. The FM7 demo wasn’t compelling enough for me to buy FM7. And I don’t like any FH. I’m hardly licking T10’s boots. However what I don’t do is hang around on forums whining about how much I hate whatever the forum is about.
Actually I accept it better than you. FM has always been a simcade racing experience with a reasonably accurate physics model, wherein players race, upgrade, and tune predominately streetcars on real world and lifelike fantasy circuits. If you read that expecting Iracing, ACC, or AMS2 that’s on you. But of course some people watched Titanic expecting a documentary.
I thought the car point system was dumb before the game even came out and it has now been largely removed. I’ve argued that they should have drifting and drag, even though I personally have no interest in either event type, and now there is drifting.
I’ve been critical of the game on many occasions.
Yup, once again the focus is on building cars.
However, by T10’s admission, by their data a large number of players don’t bother building and tuning cars. The car point system was designed to mitigate this by simplifying car building. Now I personally like spending hours testing one part verse another. It lets me play with the physics model in a way NO OTHER RACING GAME ALLOWS, but not everyone is like that.
Personally I think the world has changed from when FM1 came out. While people on these forums will spend hours arguing about their rigs or this computer part vs some other part, I notice the same passion is waning in cars. People just don’t care as much anymore in my opinion. Notice that NFS is in a shadow of its prime, and there is just GT and FM focused on streetcars. Sega GT dead. Test Drive dead. Enthusia dead. The Simbin titles dead. Among other defunct franchises. People like racing, but building and tuning a car for racing has fallen to the wayside.
Well you've given your opinion and I've given mine, neither of us is going to change it.
Enjoy the game that has almost 60% negative reviews and hardly anyone plays it anymore.
I unfortunately asked for a refund, but they didn't accept it. A game that will remain forgotten in my steam list.
Bye bye!
I'm not trying to change your mind, this is a discussion not an argument.
Anyway, yes I will and do enjoy the game. How much others do or do not like something has little bearing on whether I enjoy it or not. I don't bother with multiplayer, thus I don't care if anyone else plays is or not.