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Yes Im sorry, that may be true, in that case they could tinker the PC port and do a later release for 2024, but with the xbox/microsoft store policy game releases the same time.
But there is a counter argument towards this, Forza horizon 3 was terrible on PC, but FH4 and FH5 fixed this issue with a decent/solid PC port on day one, later issues were due to connectivity to xbox account, where both FM7 and FM8 had a desastrous launch.
specs : i5-4690k (8 years old) GPU 1660ti (GTX 1070 like)
I hope the worst the terrible CPU performance and that DLSS barely works is very high on their to do list. The game is so horrible CPU limited that it hurts, i mean i still get 80 FPS but that just can't be right, if i can get 120 FPS in FH5 that is an open world game. The first CPU core is just hammered there is like 0 optimization for multithreading. FH3 had the exact same issue in 2016, then they released a multithreading patch or whatever they called it, then the game ran buttersmooth. I hope it doesn't take months like it did for FH3 back in the day. It just doesn't feel right how the game runs atm.
You must not have tried MS Flight Simulator 2020 at launch, lol.
At launch? they're still managing to break new things with every update lol
yes, some getting it now as me also, i like how you wrote it Lol
xD
Graphically, it's as groundbreaking as an upside-down shovel.
Progression still feels as wrong as it has since Forza 6, no sense of working your way from the ground up.
The bonus practice lap times are so wildly random, I've experienced 5> second requirement differences in the same race after rebooting the game. Not to mention some of the expected times are actually impossible. 44 Seconds on Eaglerock in a stock Integra, uwot.
The physics doesn't feel much different at all tbh. You can feel the transitional weight in corners a bit more, but otherwise it still feels like Forza.
I'd say the only thing they rebuilt from the ground up was their wall of lies