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I've had Silverstone in the rain today but because my car level wasn't high enough I didn't have wet tyres. Of course everyone else on the grid had them. The levels should give you handling and braking first and power and accelerations in later levels. Not power first which is useless since you can't keep your car on the road anyway.
While I agree on the progression, it must be said that If you don't upgrade your car, your opponents wont as well. Also, I am 15 hours in to the Career already and this hasn't happened to me. Wet tires are a big increase in PI and your opponents have only upgrades around your PI and car level. So if you don't have it - they shouldn't as well. Otherwise what's stopping them from having an engine swap or drive train?
You get the "Rain Meister" achievement for 50 laps, only 0.49% people have it on Gamepass
Physics feel pretty good, graphics are great.. 7/10 at best. LAZY LAZY LAZY
That's interesting and makes sense for fairness. I'm pretty sure I wasn't level 11 for that race. I'll watch out the next time there's a rain race with a lower level car.
What I don't like, at least as far as I've played, is that the game has a practice followed by a race where you get to select your grid starting position. Why not just change the practice to a one-shot or 3-lap qualifier followed by a race where you start in the position you qualified? I mean this is mean to be a racing simulation, right?
The practice session basically is a qualifying session. it takes your best lap into consideration when it tells you your estimated finishing position when you go to set the starting position and AI difficultly before the race.
The race is 6 laps typically around 10 minutes, it's already not a simulation in that effect because there aren't really races in the real world that short.
They have Microsoft money, years of development and cant make a good career mode, its a joke
This game's Builder's Cup Series should be just one of dozens or hundreds of individual race series, that way, Microsoft could get away with and even potentially justify the whole car leveling system (i.e., the Builder's Cup Series is designed to build your car from a lowly F, E, D, C, class car up to B, A, S . . . class).
Then for other series, while they could be limited under various aspects, the player could use credits or even car points to upgrade without relying on car level.
Additionally, there is absolutely no need for any voice acting in these sim racing games, I don't need to hear a novel about the history of a race track or class of cars every time I start a new series or load into a track. It seems to do nothing but take away from all of the other stuff that could have been added with the money saved on the voice acting.
With what we have now, while I don't enjoy the practice laps, they're pretty much mandatory to level up your car at a reasonable rate. If we weren't so funneled into the practice laps, I feel like we could complete all of the career series between 10 and 20 hours. If this is all we're getting with slow drip fed content over the course of the next few months, I don't see how this game will have any staying power.
Additionally, with the limited career mode, we can't use the majority of the cars in their own series, unless we want to just start all the way over on any of the current series. I want to be able to use the majority, if not all of the cars, in their own individual events, which seems impossible with the current state of the game.
It's just incredibly unfortunate, because the game is fun to play. The cars feel good, it seems like there are a good number of vehicles, and a good amount of upgrade and tuning options. The game just feels super threadbare.
And while it did rain, I wasn't paying attention to the tires since I was letting the game play for me while I was doing other things. But the auto driver seemed fine with whatever they gave it.
Mind you, they stayed pretty stock like me, until the last race of the cup. That's when I noticed everyone had moved on.
I have a garage full of millions of dollars worth of cars to start and a half million credits to do as I please.
It has zero progression feel besides the arbitrary locks they put on each cup race to progress. It is extremely disappointing because of that.
I though this was a racing game. Didn't know you could play as a garbage collector. Interested to see how it pans out.