Forza Motorsport

Forza Motorsport

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Animalosity Oct 5, 2023 @ 8:16pm
Frame Rate "Fix"
So, it literally does not matter what settings you change in the game. Even with Digital Foundry's helpful video. What I think is going on, is some kind of bug where the game automatically continues to change screen modes. By doing the typical Alt+Enter, does put the game in full screen and therefore has a huge jump in performance, but only temporarily before being "reset" somehow to a different mode and seeing frame rate dip back down into the 50's on a 4090. The Dynamic Scaling options must have an impact on this. If I jump back to say Windowed mode with Alt+Enter, frame rate jumps back up to 110+ again on 1440p.

I'm not sure how else to get the screen mode to stick, but just giving you all a possible work around that seems make a difference for me. Surely I can find the INI file somewhere and see if I can edit it there and make it read only so that these piss poor in-game settings can stop reversing themselves in game.
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Showing 31-45 of 57 comments
GrOCam Oct 12, 2023 @ 6:35am 
On perf target just play with 60fps real not 60fps (v-synch) I have a 1660ti 60fps. solved my issues. game is not made to go above 60 or in-between, causes stutters, frameskips etc.
buzzdee Oct 12, 2023 @ 8:53am 
Originally posted by Lois Griffin:
this happens to me when I pause the game oddly enough. I have a 4090 and an i9-1300k and I get over 100fps then randomly during the match it goes to 50 then I pause and it goes back to the hundreds for a while then randomly resets.
Do you use a wheel? If so which wheelbase do you use?
MysticalPotato Oct 12, 2023 @ 10:08am 
Originally posted by Animalosity:
So, it literally does not matter what settings you change in the game. Even with Digital Foundry's helpful video. What I think is going on, is some kind of bug where the game automatically continues to change screen modes. By doing the typical Alt+Enter, does put the game in full screen and therefore has a huge jump in performance, but only temporarily before being "reset" somehow to a different mode and seeing frame rate dip back down into the 50's on a 4090. The Dynamic Scaling options must have an impact on this. If I jump back to say Windowed mode with Alt+Enter, frame rate jumps back up to 110+ again on 1440p.

I'm not sure how else to get the screen mode to stick, but just giving you all a possible work around that seems make a difference for me. Surely I can find the INI file somewhere and see if I can edit it there and make it read only so that these piss poor in-game settings can stop reversing themselves in game.
Wrong, I have tested the game extensively and changing settings makes a massive difference.
MysticalPotato Oct 12, 2023 @ 10:08am 
Originally posted by GrOCam:
On perf target just play with 60fps real not 60fps (v-synch) I have a 1660ti 60fps. solved my issues. game is not made to go above 60 or in-between, causes stutters, frameskips etc.
Wrong. Running it at 90+fps no issues. No stutters.
Quick☢420™ Oct 12, 2023 @ 12:22pm 
Originally posted by Animalosity:
So, it literally does not matter what settings you change in the game. Even with Digital Foundry's helpful video. What I think is going on, is some kind of bug where the game automatically continues to change screen modes. By doing the typical Alt+Enter, does put the game in full screen and therefore has a huge jump in performance, but only temporarily before being "reset" somehow to a different mode and seeing frame rate dip back down into the 50's on a 4090. The Dynamic Scaling options must have an impact on this. If I jump back to say Windowed mode with Alt+Enter, frame rate jumps back up to 110+ again on 1440p.

I'm not sure how else to get the screen mode to stick, but just giving you all a possible work around that seems make a difference for me. Surely I can find the INI file somewhere and see if I can edit it there and make it read only so that these piss poor in-game settings can stop reversing themselves in game.
Have you tried turning off gpu task scheduling ?? as well as full screen optimizations ?? Those settings both f with fullscreen.....
WilBer Oct 13, 2023 @ 1:21am 
Originally posted by בתאניה:
Getting a locked 120FPS Fully maxed out(maxed RT also) at 1440P Ultrawide with a 7900XTX. https://www.youtube.com/watch?v=VmUiHtDMyCI

Ye... With AMD FrameGeneration...AKA...fake frames 🤣
And a nasty input lag 😅

Maybe read into FG before claiming such nonsense haha
JohnJHammy Oct 13, 2023 @ 4:53am 
Originally posted by Alibuggy:
Originally posted by d4rkwolf:
25-35 FPS and stutters on a 3080+5800x3d
It makes no difference whether I use low or ultra settings, DLSS or not, even at 25% resolution scale it's still the same. /shrug

Same setup here: 5800X3D and 3080 12Gb, W10, 537.58 driver, MS gamepass, game install on NVMe

Super fluid gaming on 1440p, 100% scale, ultra almost everything except mirrors and particles on high... RT and motion blur both OFF. DLSS Ultra quality DLAA.
Career driving with 24 AI ~ 80-100fps, NO (micro)stuttering even streaming with no problems.

Game is fun for me and I love it! I am sad you guys have problems...but it works perfect for me, wondering what are you doing wrong maybe? Hope you get it sorted out because physics on wheel is much fun!

https://www.youtube.com/watch?v=K0t18cXCz0M&t=235s

same setup here,
first two Races going well, FPS stable at 60FPS.
Next Race FPS at 30-40FPS.
After restart the Game the FPS are stable at 60FPS for one or two races then FPS drops to 30-40FPS.
Now restart again 🤮
Garghina Oct 13, 2023 @ 6:32am 
Originally posted by JohnJHammy:
Originally posted by Alibuggy:

Same setup here: 5800X3D and 3080 12Gb, W10, 537.58 driver, MS gamepass, game install on NVMe

Super fluid gaming on 1440p, 100% scale, ultra almost everything except mirrors and particles on high... RT and motion blur both OFF. DLSS Ultra quality DLAA.
Career driving with 24 AI ~ 80-100fps, NO (micro)stuttering even streaming with no problems.

Game is fun for me and I love it! I am sad you guys have problems...but it works perfect for me, wondering what are you doing wrong maybe? Hope you get it sorted out because physics on wheel is much fun!

https://www.youtube.com/watch?v=K0t18cXCz0M&t=235s

same setup here,
first two Races going well, FPS stable at 60FPS.
Next Race FPS at 30-40FPS.
After restart the Game the FPS are stable at 60FPS for one or two races then FPS drops to 30-40FPS.
Now restart again 🤮

You check vram usage ? it could be one of the causes. This game has excessive vram.
cants Oct 13, 2023 @ 9:52pm 
I was playing at 70~80fps, i closed the game went back to it a few hours after, now my fps its 30, cant seem to fix it
WizardInfinite Oct 16, 2023 @ 9:50pm 
Wanted to put my $.02 in. I notice the frame drops here and there. I decided to do a little investigating. I dropped every setting I could find except 1080p. No FSR, no traced rays, low everything, 25% scale. Stupid low. Gran Turismo 2 looks better than this. I'm running a Ryzen 5 5600x, RX 6800, 32gb 3600MHz RAM, pcie3 ssd with plenty of room.

----------------------
There's a section on Catalunya, full circuit, about mid-track where, after a long straight, there's a hard left, easy left, medium right. A lot of inexperienced drivers eat sand there. If you've raced it, you know.

When I drive there, frames dip from the flat 60 to 40-50. If you drive through the sand into the wall, it stays the same, even 39 frames at some point. Sit there if you like. It will stay in the low 40's.

There's also something about halfway down that straight that dips frames into the low 50's. Can't quite figure out what that one is, except that it's not the helicopter.
-----------------------

I'm on a PC and made a deliberate attempt to find this. I have a friend who is on xbox and he confirms something similar, and another friend who was cloud streaming, same thing.

There's no way I don't have enough processing to keep frames at a steady 60, especially if dropped to this super low setting.

There may be other moments on that track, but that one is so jarring when it drops that I wanted it fixed, I went looking, and that's how I came to this thread.

Knowing a little about programming and assets, my guess is you're actually looking at something that wasn't created right. Turn the car away from the asset, and the frames level out. Turn it back, the frames tank again. Maybe there's a missing semicolon somewhere in the asset and the game freaks out every time you look at it, kinda like a bad asset in a mod or something similar. If you go hunting, make sure you turn off your mirrors or you will be looking at two bad assets by the time you get to that curve.

I'm not saying I know for sure what's going on. What I am saying is there's something there. I've got one example that I think might lead to something. Probably something that happens in other places. Maybe someone with better skill and investigative acumen might want to start there, find something in greater detail than I can see. Maybe someone knows who to send a bug report to in the right way so it doesn't get lost in the ridiculous ignorant mass of "it's broked, refund me" reports. Then... maybe frames won't tank. Like I said, just my $.02.
Animalosity Oct 17, 2023 @ 1:58pm 
Originally posted by WizardInfinite:
Wanted to put my $.02 in. I notice the frame drops here and there. I decided to do a little investigating. I dropped every setting I could find except 1080p. No FSR, no traced rays, low everything, 25% scale. Stupid low. Gran Turismo 2 looks better than this. I'm running a Ryzen 5 5600x, RX 6800, 32gb 3600MHz RAM, pcie3 ssd with plenty of room.

----------------------
There's a section on Catalunya, full circuit, about mid-track where, after a long straight, there's a hard left, easy left, medium right. A lot of inexperienced drivers eat sand there. If you've raced it, you know.

When I drive there, frames dip from the flat 60 to 40-50. If you drive through the sand into the wall, it stays the same, even 39 frames at some point. Sit there if you like. It will stay in the low 40's.

There's also something about halfway down that straight that dips frames into the low 50's. Can't quite figure out what that one is, except that it's not the helicopter.
-----------------------

I'm on a PC and made a deliberate attempt to find this. I have a friend who is on xbox and he confirms something similar, and another friend who was cloud streaming, same thing.

There's no way I don't have enough processing to keep frames at a steady 60, especially if dropped to this super low setting.

There may be other moments on that track, but that one is so jarring when it drops that I wanted it fixed, I went looking, and that's how I came to this thread.

Knowing a little about programming and assets, my guess is you're actually looking at something that wasn't created right. Turn the car away from the asset, and the frames level out. Turn it back, the frames tank again. Maybe there's a missing semicolon somewhere in the asset and the game freaks out every time you look at it, kinda like a bad asset in a mod or something similar. If you go hunting, make sure you turn off your mirrors or you will be looking at two bad assets by the time you get to that curve.

I'm not saying I know for sure what's going on. What I am saying is there's something there. I've got one example that I think might lead to something. Probably something that happens in other places. Maybe someone with better skill and investigative acumen might want to start there, find something in greater detail than I can see. Maybe someone knows who to send a bug report to in the right way so it doesn't get lost in the ridiculous ignorant mass of "it's broked, refund me" reports. Then... maybe frames won't tank. Like I said, just my $.02.

This is an interesting write-up. I will say Nvidia's last driver update as of a week or so ago seems to have improved things. Looks like Turn 10 themselves launched an update today too, which I've yet to be able to test, but will do so here shortly. Glad this thread seems to have been helpful for the most part for those suffering from the same issues I've also encountered.
andressergio Oct 17, 2023 @ 2:10pm 
Originally posted by Lois Griffin:
this happens to me when I pause the game oddly enough. I have a 4090 and an i9-1300k and I get over 100fps then randomly during the match it goes to 50 then I pause and it goes back to the hundreds for a while then randomly resets.

i already explained why that happens and also told Digital Foundry, if you put as they recommend Unlocked (Vsync) i will run at 100+ at first and then all of a sudden drop below 60...

i did a big post also showing on video, here's mine optimized settings than run awesome on 13900KS + RTX 4090 OC + DDR5-8400C36 (2x24GB)

https://youtu.be/Ye_qI-K2J0A?si=hVi0edrzwnhlIMCq
SigmaSJ Oct 21, 2023 @ 11:58am 
Originally posted by Chaz:
Running 5120x1440. 4090 OC, i90 13900KS. Nvidia driver 537.42 V-sync on in-game.

Ultra/max everything in-game. Typical race in single player 80-100 fps. Multiplayer capped at 60 fps. never dips below
this is what im also getting in my 4090 oc i9 13900kf, i turned off ray tracing and it seemed to ramp up my frames by about 20-30.
UI Vegito Oct 24, 2023 @ 4:29pm 
Originally posted by בתאניה:
Getting a locked 120FPS Fully maxed out(maxed RT also) at 1440P Ultrawide with a 7900XTX. https://www.youtube.com/watch?v=VmUiHtDMyCI
5800x3d and 6950 xt on time spies leaderboards and my game drops to the 40s for no reason pretty consistently. Very few races work smoothly and the game has to optimize shaders on ever single boot. It has a lot of problems.
Frank Bullitt Oct 25, 2023 @ 4:07am 
Needs optimization….
After Update 1.0 it dropped 10 FPS
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Date Posted: Oct 5, 2023 @ 8:16pm
Posts: 57