Forza Motorsport

Forza Motorsport

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Animalosity Oct 5, 2023 @ 8:16pm
Frame Rate "Fix"
So, it literally does not matter what settings you change in the game. Even with Digital Foundry's helpful video. What I think is going on, is some kind of bug where the game automatically continues to change screen modes. By doing the typical Alt+Enter, does put the game in full screen and therefore has a huge jump in performance, but only temporarily before being "reset" somehow to a different mode and seeing frame rate dip back down into the 50's on a 4090. The Dynamic Scaling options must have an impact on this. If I jump back to say Windowed mode with Alt+Enter, frame rate jumps back up to 110+ again on 1440p.

I'm not sure how else to get the screen mode to stick, but just giving you all a possible work around that seems make a difference for me. Surely I can find the INI file somewhere and see if I can edit it there and make it read only so that these piss poor in-game settings can stop reversing themselves in game.
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Showing 16-30 of 57 comments
Animalosity Oct 6, 2023 @ 9:55am 
Originally posted by ThreeDashBlueDotYes:
Originally posted by Animalosity:
So, it literally does not matter what settings you change in the game. Even with Digital Foundry's helpful video. What I think is going on, is some kind of bug where the game automatically continues to change screen modes. By doing the typical Alt+Enter, does put the game in full screen and therefore has a huge jump in performance, but only temporarily before being "reset" somehow to a different mode and seeing frame rate dip back down into the 50's on a 4090. The Dynamic Scaling options must have an impact on this. If I jump back to say Windowed mode with Alt+Enter, frame rate jumps back up to 110+ again on 1440p.

I'm not sure how else to get the screen mode to stick, but just giving you all a possible work around that seems make a difference for me. Surely I can find the INI file somewhere and see if I can edit it there and make it read only so that these piss poor in-game settings can stop reversing themselves in game.

Almost sounds like this screw-up was done on purpose.
:steammocking:

I can't say it was on purpose. I don't imagine any developer to do that on purpose, especially Turn 10. What does need to get addressed though is the Dynamic Rendering setting. There is no option in game to turn it off and until Turn 10/Nvidia/AMD fixes this, then everyone is going to continue to experience issues. Sadly I don't see this getting addressed until after the 10th when the game officially launches. Us early access players are merely beta testing for everyone else.
GW_HOPES Oct 7, 2023 @ 2:32am 
RTX 3060 laptop with R7 5800h, getting 25-30fps with low-medium settings. They need to fix this bug before actually 'launching' the game
i hope they fix it and quit limiting the FPS im not going to buy it just yet
xva Oct 7, 2023 @ 2:53am 
it's because the game likes to switch between single thread usage and multithread like its nothing
just another cursed cpu optimization on our hands
Kenj1nx Oct 7, 2023 @ 2:58am 
3090+5900x runnin smooth with ultra on native 4k, not using RT tho .. i think avg fps around 90:ish, some tracks seen over 120fps, depends on stuff near track, RT drops it to 60-74 avg, same with DLAA, hopin some optimizations from on coming drivers and gamepatches.
Mexicola9302 Oct 7, 2023 @ 3:04am 
The game eats CPU's for breakfast. I got 16 cores using a R9 5950x, and that already bottlenecks my RTX 3080 for some weird reason in this game.

Maybe some ppl remember the failure that Forza Horizon 3 was at release. The CPU was bottlenecking so hard it was unbelieveable.
Last edited by Mexicola9302; Oct 7, 2023 @ 3:10am
Animalosity Oct 7, 2023 @ 4:21pm 
I have noticed the game is very CPU dependent it would seem since GPU usage is lower than it should be. Seems that no matter which CPU, FM is bottlenecking our GPU's. I've kind of just resorted to leaving everything in "Auto" and can get mostly playable frame rates that don't completely make me want to uninstall this game. The Dynamic Rendering option needs to be disabled. Curious if anyone has found the INI file to change this setting and make it read only so the game stops constantly changing resolutions as well.
Doctor Hades Oct 9, 2023 @ 12:48am 
Not sure if this is any help to anyone else but I am playing this game on a 165 Hz 1440p G-SYNC monitor and found that when I use the Unlocked (V-Sync) option that I experience an odd bug where my framerate will literally halve if I use the Rewind or pause menu. It also randomly affects the Benchmark which will sometimes run at half the framerate too and without restarting the game.

I am now using the Unlocked option as opposed to the Unlocked (V-Sync) option and the game seems to behaving fine now and I no longer get the low framerate issue when using Rewind or accessing the pause menu during a game.

It seems like the V-Sync modes might be the issue here, at least on my machine, maybe in conjunction with G-SYNC and the borderless fullscreen mode the game uses. I have V-Sync disabled in-game but enabled in the NVIDIA Global Profile as specified to do with G-SYNC on NVIDIA GPUs. Oh and G-SYNC is enabled for fullscreen and windowed games in the NVIDIA control panel.
BigFitzy Oct 9, 2023 @ 10:54pm 
Iv figured out that running the game in windows mode is a lot better for fps. Running a 6600xt 5600g 32gb ram 3000mhz. Getting 40 - 50 fps with most things on high - med in full screen at 1080p, running in windowed at 1080p getting 70 - 80 with same settings.
AncientFlames Oct 10, 2023 @ 1:04am 
I was getting drops to 20s and 30fps passing high poly areas (like dense crowss at the finish line) on a 4070ti, crazy bad optimization.
AncientFlames Oct 10, 2023 @ 1:05am 
It's like they don't test anything anymore to ever make sure it works on a base level.
Bob Bobson Oct 11, 2023 @ 1:03am 
25-35 FPS and stutters on a 3080+5800x3d
It makes no difference whether I use low or ultra settings, DLSS or not, even at 25% resolution scale it's still the same. /shrug
Alibuggy Oct 11, 2023 @ 2:19am 
Originally posted by d4rkwolf:
25-35 FPS and stutters on a 3080+5800x3d
It makes no difference whether I use low or ultra settings, DLSS or not, even at 25% resolution scale it's still the same. /shrug

Same setup here: 5800X3D and 3080 12Gb, W10, 537.58 driver, MS gamepass, game install on NVMe

Super fluid gaming on 1440p, 100% scale, ultra almost everything except mirrors and particles on high... RT and motion blur both OFF. DLSS Ultra quality DLAA.
Career driving with 24 AI ~ 80-100fps, NO (micro)stuttering even streaming with no problems.

Game is fun for me and I love it! I am sad you guys have problems...but it works perfect for me, wondering what are you doing wrong maybe? Hope you get it sorted out because physics on wheel is much fun!

https://www.youtube.com/watch?v=K0t18cXCz0M&t=235s
Fluidz Oct 11, 2023 @ 3:24am 
Originally posted by Doctor Hades:
Not sure if this is any help to anyone else but I am playing this game on a 165 Hz 1440p G-SYNC monitor and found that when I use the Unlocked (V-Sync) option that I experience an odd bug where my framerate will literally halve if I use the Rewind or pause menu. It also randomly affects the Benchmark which will sometimes run at half the framerate too and without restarting the game.

I am now using the Unlocked option as opposed to the Unlocked (V-Sync) option and the game seems to behaving fine now and I no longer get the low framerate issue when using Rewind or accessing the pause menu during a game.

It seems like the V-Sync modes might be the issue here, at least on my machine, maybe in conjunction with G-SYNC and the borderless fullscreen mode the game uses. I have V-Sync disabled in-game but enabled in the NVIDIA Global Profile as specified to do with G-SYNC on NVIDIA GPUs. Oh and G-SYNC is enabled for fullscreen and windowed games in the NVIDIA control panel.

Big help thanks.

I use a 144hz 2560 x 1440p Gsync monitor. Gsync enabled for fullscreen only.

I had a play around with this game option :

[Settings - Advanced video - Performance target]

This option definitely needs fixing, it can cause the framerate to be really low on high end systems.

Setting this option to auto was capping my fps to 45fps even though when the framerate is unlocked it can run at 90fps. When the game is running at 90fps I get micro stutters (even with gsync enabled) so I set the Performance target to 60fps (non vsync) and this seems to be the smoothest option when Gsync is enabled on my 144hz monitor. Gameplay is now very smooth since I'm able to hit 60fps all the time and the stutters seem to have stopped.

My pc - cpu : ryzen 5800x3d, gpu : nvidia 4080, ram : 32gb, windows : 10. Game installed on ssd. Nvidia driver 537.58. Game max settings, dlaa, all rtx options on, 100% scaling, 2560 x 1440 resolution.
Last edited by Fluidz; Oct 11, 2023 @ 3:31am
Animalosity Oct 11, 2023 @ 10:50am 
Originally posted by Doctor Hades:
Not sure if this is any help to anyone else but I am playing this game on a 165 Hz 1440p G-SYNC monitor and found that when I use the Unlocked (V-Sync) option that I experience an odd bug where my framerate will literally halve if I use the Rewind or pause menu. It also randomly affects the Benchmark which will sometimes run at half the framerate too and without restarting the game.

I am now using the Unlocked option as opposed to the Unlocked (V-Sync) option and the game seems to behaving fine now and I no longer get the low framerate issue when using Rewind or accessing the pause menu during a game.

It seems like the V-Sync modes might be the issue here, at least on my machine, maybe in conjunction with G-SYNC and the borderless fullscreen mode the game uses. I have V-Sync disabled in-game but enabled in the NVIDIA Global Profile as specified to do with G-SYNC on NVIDIA GPUs. Oh and G-SYNC is enabled for fullscreen and windowed games in the NVIDIA control panel.

I was wondering about this too, though it didn't seem to make much difference for me. I will continue to play around with the v-sync options though and see if that does anything. Good post.
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Date Posted: Oct 5, 2023 @ 8:16pm
Posts: 57