Forza Motorsport

Forza Motorsport

Statistiche:
Frame Rate "Fix"
So, it literally does not matter what settings you change in the game. Even with Digital Foundry's helpful video. What I think is going on, is some kind of bug where the game automatically continues to change screen modes. By doing the typical Alt+Enter, does put the game in full screen and therefore has a huge jump in performance, but only temporarily before being "reset" somehow to a different mode and seeing frame rate dip back down into the 50's on a 4090. The Dynamic Scaling options must have an impact on this. If I jump back to say Windowed mode with Alt+Enter, frame rate jumps back up to 110+ again on 1440p.

I'm not sure how else to get the screen mode to stick, but just giving you all a possible work around that seems make a difference for me. Surely I can find the INI file somewhere and see if I can edit it there and make it read only so that these piss poor in-game settings can stop reversing themselves in game.
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this happens to me when I pause the game oddly enough. I have a 4090 and an i9-1300k and I get over 100fps then randomly during the match it goes to 50 then I pause and it goes back to the hundreds for a while then randomly resets.
If I pause during a rivals race and press skip lap and re-enter the race, the frame rate cuts in half to the 40’s. Really aggravating after a 6 year development cycle.
Bought on Microsoft store so I could play on my XSX also.
I9, 3080.
Thank God it's not just me then. I go from about 70fps to 45 for seemingly no reason, spamming pause unpause sometimes seems to fix the issue as I've noticed when pausing my frame rate shoots back up to what it was before the dips and MIGHT stay stable after an unpause.
Yes there is something weird going on with the screen mode.

My monitor even went into sleep mode after 30 minutes because it didn't see forza as an activity apparently...

I doesn't properly recognise the wheel (g29) as a proper input I think because that happens when only using the wheel (also for the menus) for a period.
Using the mouse in the menus does keep the screen awake.
Ultima modifica da Highthorn; 6 ott 2023, ore 3:54
Definitely some optimization / glitchy visuals fixes needed for this
Messaggio originale di Daniel Veilside:
refund

Get out.
Hopefully Turn 10 addresses the screen bug issue. I think the in game settings has very little effect on anything currently if any at all. Digital Foundry didn't seem to address this particular bug. Wonder if everyone tries this "trick" everyone will automatically get better performance. At least temporarily.
Getting a locked 120FPS Fully maxed out(maxed RT also) at 1440P Ultrawide with a 7900XTX. https://www.youtube.com/watch?v=VmUiHtDMyCI
Ultima modifica da בתאניה; 6 ott 2023, ore 7:44
Messaggio originale di Animalosity:
So, it literally does not matter what settings you change in the game. Even with Digital Foundry's helpful video. What I think is going on, is some kind of bug where the game automatically continues to change screen modes. By doing the typical Alt+Enter, does put the game in full screen and therefore has a huge jump in performance, but only temporarily before being "reset" somehow to a different mode and seeing frame rate dip back down into the 50's on a 4090. The Dynamic Scaling options must have an impact on this. If I jump back to say Windowed mode with Alt+Enter, frame rate jumps back up to 110+ again on 1440p.

I'm not sure how else to get the screen mode to stick, but just giving you all a possible work around that seems make a difference for me. Surely I can find the INI file somewhere and see if I can edit it there and make it read only so that these piss poor in-game settings can stop reversing themselves in game.

This might be the issue I have been experiencing where my framerate would literally halve after using Rewind or pausing the game. This only happens with the unlocked framerate though. Using the 60 FPS or 60 FPS (V-Sync) option seems to fix the issue, at least during my brief testing last night.

Here is how bad it was: Barcelona-Catalunya Class-E Rival event with a Mini Cooper, a solo race against a time gave me 24 fps when it loaded to the track with the unlocked framerate option. I restarted the game, selected the same track but this time got around 48 fps, which still much lower than expected, after playing 7 races in the Career mode and getting 80-100 fps.

So, I switched from Unlocked (V-Sync) to 60 FPS (V-Sync) without even restarting the game (which seems to be mandatory if you change ANY of the other graphics settings in my experience) and it went to a locked 60 fps on the same event with the same track and car!!! I completed the event twice and it was 60 fps throughout whereas previously the framerate would hover around 20-24 or 44-50 fps in two bugged attempts.

I think something is bugged somewhere. I read that disabled DPI scaling for the Forza executable can improve/fix things although I have not yet had the chance to try this.

P.S. I am playing at maxed out, including RT, 1440p settings with DLAA. My PC is an i5-13600KF, 32 GB DDR4 3600, RTX 4080 FE, Windows 11 Pro 23H2 and I am using the latest 537.42 graphics driver.
Ultima modifica da Doctor Hades; 6 ott 2023, ore 7:49
Messaggio originale di Lois Griffin:
this happens to me when I pause the game oddly enough. I have a 4090 and an i9-1300k and I get over 100fps then randomly during the match it goes to 50 then I pause and it goes back to the hundreds for a while then randomly resets.

BINGO!!!
Ultima modifica da Rudi; 6 ott 2023, ore 8:06
Running 5120x1440. 4090 OC, i90 13900KS. Nvidia driver 537.42 V-sync on in-game.

Ultra/max everything in-game. Typical race in single player 80-100 fps. Multiplayer capped at 60 fps. never dips below
Ultima modifica da Chaz; 6 ott 2023, ore 8:43
Messaggio originale di Chaz:
Running 5120x1440. 4090 OC, i90 13900KS. Nvidia driver 537.42 V-sync on in-game.

Ultra/max everything in-game. Typical race in single player 80-100 fps. Multiplayer capped at 60 fps. never dips below

You're lucky then that you're not experiencing the bug. When it does work properly I sit at an even 120 FPS using the 60 FPS in game option (which is kind of weird), but if you rewind, pause, or do anything in any menu then the game reverts back to 50 FPS and occasionally just does it randomly.
Messaggio originale di Animalosity:
So, it literally does not matter what settings you change in the game. Even with Digital Foundry's helpful video. What I think is going on, is some kind of bug where the game automatically continues to change screen modes. By doing the typical Alt+Enter, does put the game in full screen and therefore has a huge jump in performance, but only temporarily before being "reset" somehow to a different mode and seeing frame rate dip back down into the 50's on a 4090. The Dynamic Scaling options must have an impact on this. If I jump back to say Windowed mode with Alt+Enter, frame rate jumps back up to 110+ again on 1440p.

I'm not sure how else to get the screen mode to stick, but just giving you all a possible work around that seems make a difference for me. Surely I can find the INI file somewhere and see if I can edit it there and make it read only so that these piss poor in-game settings can stop reversing themselves in game.

Almost sounds like this screw-up was done on purpose.
:steammocking:
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Data di pubblicazione: 5 ott 2023, ore 20:16
Messaggi: 57