Forza Motorsport

Forza Motorsport

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MROOD Oct 5, 2023 @ 4:48pm
Well something isn't right... What settings are you using?
Note that every Microsoft game I run works flawlessly including FH4/5

Doesnt matter on 4k or 1440p

My FPS is very low, the settings is vast, I have tried switching off Ray Tracing, Low High, all the settings on default or custom

I dont get past 50 frames, and it looks horrid, if I max everything or even go to High settings I get around 30 frames

Driver update to the latest.

Im doing something wrong ?
My PC cannot handle the game ?
We have to wait on patches and updates?


What settings are you using, below

Full-screen – On
Resolution –
Show framerate –
Nvidia DLSS –
Dynamic render quality –
Performance target – unlocked
Resolution scale – 100%
Image modifiers – 16x Anisotropic
Raytracing quality –
RTAO quality – Auto ??
Shadow quality –
Car model quality –
Car livery quality –
Windshield reflection quality –
Mirror quality –
Track texture quality –
Particle effects quality –
Motion blur quality –
Lens flare quality -


Generally I max everything on my i9 and 4090


(note 500+ games work flawlessly on my PC)
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Showing 1-11 of 11 comments
Crimzin Oct 5, 2023 @ 4:57pm 
Yea an issue defo,

Forza is weird with settings but try this, it worked for me,

Notice Dynamic Render is in Basic AND Advanced: Both to Ultra
Dynamic optimization : Custom

Then all settings to High in advanced but raytracing quality : OFF

Nothing on Auto!!
And No DLSS or anything.
Res scale 100%

Once your happy with your frames you can turn those settings up in advanced from high to ultra no doubt with your PC specs but just do that first to see the frames.
Last edited by Crimzin; Oct 5, 2023 @ 5:03pm
black Oct 5, 2023 @ 5:06pm 
set resolution scale to auto.
MROOD Oct 5, 2023 @ 5:13pm 
i mean what is Auto mean?
Crimzin Oct 5, 2023 @ 5:14pm 
Its dynamically adjusting it when on auto
Crimzin Oct 5, 2023 @ 5:15pm 
A big issue a lot are having is Dynamic render set different from each other in basic and advanced OR set at anything other than ultra + DLSS / FSR on.

Which would mean your are downscaling, then upscaling, then downscaling again lol
Terrible image quality + wasted resources just scaling the ♥♥♥♥♥♥♥ thing.
MROOD Oct 5, 2023 @ 7:55pm 
well i fixed it

it looks just like if not better than FH5, looks sharp no blurry

i Resolution scale – 200% i just maxed it out

unless what i did isnt right....
בתאניה Oct 5, 2023 @ 7:59pm 
Every setting high as they will go(ultra), even RT, resolution scale at 100.

All dynamic crap turned off

FSR is disabled

Getting 120FPS

Resolution 1440p Ultrawide

Specs:
7950X3d
64gigs DDR5 6000 CAS30 ram
Stock Overclocked 7900XTX
ochoaoctavio89 Oct 5, 2023 @ 8:02pm 
If it looks blurry turn ray tracing to car only that was a fix for me
Brad Oct 5, 2023 @ 8:10pm 
i5 11600k @ 4.9ghz RTX 3070ti

Full-screen – On
Resolution – 1440p
Show framerate – no
Nvidia DLSS – DLAA
Dynamic render quality – High
Performance target – unlocked (Vsync)
Resolution scale – 100%
Image modifiers – 16x Anisotropic
Raytracing quality – Full + RTAO
RTAO quality – Medium
Cube Map - Ultra
Shadow quality – High
Car model quality – High
Car livery quality – High
Windshield reflection quality – High
Mirror quality – Medium
Track texture quality – High
Particle effects quality – High
Motion blur quality – High
Lens flare quality - OFF

Playable but normally under 60fps. gives me 72fps in the benchmark but it's very track dependent to what my actual FPS is. Doesn't run smoothly but I think it actually does look pretty great.
MROOD Oct 6, 2023 @ 5:01pm 
what is resolution scale?

whats its purpose?
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Date Posted: Oct 5, 2023 @ 4:48pm
Posts: 11