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Forza is weird with settings but try this, it worked for me,
Notice Dynamic Render is in Basic AND Advanced: Both to Ultra
Dynamic optimization : Custom
Then all settings to High in advanced but raytracing quality : OFF
Nothing on Auto!!
And No DLSS or anything.
Res scale 100%
Once your happy with your frames you can turn those settings up in advanced from high to ultra no doubt with your PC specs but just do that first to see the frames.
Which would mean your are downscaling, then upscaling, then downscaling again lol
Terrible image quality + wasted resources just scaling the ♥♥♥♥♥♥♥ thing.
it looks just like if not better than FH5, looks sharp no blurry
i Resolution scale – 200% i just maxed it out
unless what i did isnt right....
All dynamic crap turned off
FSR is disabled
Getting 120FPS
Resolution 1440p Ultrawide
Specs:
7950X3d
64gigs DDR5 6000 CAS30 ram
Stock Overclocked 7900XTX
Full-screen – On
Resolution – 1440p
Show framerate – no
Nvidia DLSS – DLAA
Dynamic render quality – High
Performance target – unlocked (Vsync)
Resolution scale – 100%
Image modifiers – 16x Anisotropic
Raytracing quality – Full + RTAO
RTAO quality – Medium
Cube Map - Ultra
Shadow quality – High
Car model quality – High
Car livery quality – High
Windshield reflection quality – High
Mirror quality – Medium
Track texture quality – High
Particle effects quality – High
Motion blur quality – High
Lens flare quality - OFF
Playable but normally under 60fps. gives me 72fps in the benchmark but it's very track dependent to what my actual FPS is. Doesn't run smoothly but I think it actually does look pretty great.
whats its purpose?