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Jokes on me, I have everything on ULTRA + 150% resolution on top my 1440p and game still looks like ass.
Yea, yea, yea. High, Ultra, whatever. The Track Textures don't have ultra, I have them on High which is like everything else: the highest setting available. That's what I meant. It's not that the game looks bad on my end but it's nowhere near "next-gen". Falls flat even compared with FH4.
As for the setting: The track looks significantly better than Medium, Low or Auto but cockpit detail and resolution? Do you have any screenshots for comparison? It shouldn't be affecting things like that.
Yeah as for cockpit/interior car detail it's very surprising, Im investigating further more. most sim put textures for car detail or some sorts, the car I ve noticed a real difference, I think the 1995 BMW in low the speed and rev meter is sorta blurry the numbers are sorta smeared where as in high its clearer, nothing ground breaking but there is a difference. despite the old shool dashboard of this very car.
Another thing, if you re playing at le mans, the side there is that iconic inn during the mulsanne straight https://www.aubergedeshunaudieres.com/gastronomic-restaurant-le-mans-ruaudin.html, on low, at 2nd floor, you can see missing textures and a gap on the each sides of the windows, on high the gaps are filled and gets volume and detail.
By today's hardware, a RTX 4000 series or Radeon 7000 series is better than whatever the Xbox Series X can pump out. If they meant the first next-gen Forza game for the Xbox Series consoles (Xbox gen 4), then that to me is where the bar is set. I had to look this up, but this Forza game is the first exclusive to the Gen 4 Xbox consoles which could be rearranged in marketing-speak as "next-gen racing"
It's a mix-up people make because of the way marketing agencies are spinning dropping Xbox One and PS4.
They're saying that they're "true next gen titles" and "required the new hardware to work at all"
We're seeing it mostly with the first wave of real Unreal 5 titles. Best I can tell, all it means is that it's not on the XBO or PS4 and that asset streaming and lod techniques take advantage of SSDs to the point of requiring them.
i already posted this, if you use resolution to more than 100% it auto disables DLAA and this one you should use
I'm using an AMD but DLAA is irrelevant anyways, since I am not having jaggies at my settings. DLAA can't cure the extremely low quality textures of cars and track objects or the abysmally broken lighting system of game.