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However, you can mitigate some of her risks using the following:
- Give her two weapons disrupters. She will constantly outdistance all other agents early game. If this means unarming your second agent, so be it.
- When going into a new room with new doors, always end your turn in cover, even if it means leaving 1 or 2 ap go to waste.
- She starts off with a stim; this is your lifeline. If you blunder into multiple enemies you can't stun, backpedel into the previous room until all but one leaves.
- You don't always have to run. Even while walking, she moves 12.5% faster than starting agents.
- You can go activate sprint, and go into overwatch, without moving
- Since she is already invested into speed, she can handle stims and cloak items earlier on compared to other characters
Her most attractive feature is the ability to not worry about armor piercing until the end of day 3, meaning you can concentrate on other missions such as detention centers and vaults. Towards the endgame, her armor piercing will still be useful against armor 3 guards, making her the only melee combatant that is able to consistently melee guards.
To actually help you use Rush: You can pop a stim and/or get AP augments like Netdownlink and Gel Injectors to use excess AP to reach a guard before toggling sprint if you're scared of being heard.
I think I see what you're saying, and it's similar to how I used Nika. I didn't even peek through doors with her, preferring to keep the 1 AP. I'd just open it, if a guard gets piqued then I've got their location. Preferably I'd still be able to slip in, KO, and keep moving. This worked well with Rapier as a starting program, I'd often have the level explored and/or hacked by alarm lvl 2.
The difference might be that with Rush, I have to worry less about guards recovering, especially armored ones, and can get away with not keeping them pinned. Maybe not viable for Endless Plus, but if I stay away from Sankaku and do more K&O it might work well.
Mechanically this works, but I feel like it is a bug and would not use it. Thematically, the melee boost exists because she's running them over like a cargo truck.