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Good explanation. I like it.
I was thinking that the game was just bugged. That makes things clear.
http://steamcommunity.com/sharedfiles/filedetails/?id=399003504
You sure? I see these items in the patch notes:
-If citizens are already walking to get food at a distance location and become starved, they'll now interrupt the walk and get food at the closest market or storage barn.
-If citizens are working far from home and become hungry, they'll eat food from their home as if they brought food with them. This will not interrupt the current task. If no food is available at home they will interrupt the walk and get food at the closest market or storage barn.
I'm at 200 citizens, and the only time I've had a person starve is when I built a housing complex that boxed them in.