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ocmersh Mar 29, 2014 @ 10:59am
Herbalists not gathering.
I have thirty of them. I am lucky if I can produce 400 herbs in a year. I have all of my herbalists in production circles with foresters/hunters/and gatherers... any idea on what I might be doing wrong?
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Showing 1-15 of 17 comments
SecretSapphic Mar 29, 2014 @ 11:00am 
Are you certain there are herbs in each zone you're harvesting from? If there are no herbs, there's nothing for them to harvest.
ocmersh Mar 29, 2014 @ 11:01am 
Don't herbs just grow in forests?
SecretSapphic Mar 29, 2014 @ 11:07am 
Herbs tend to be located in forests, but based on my experience, they just have nodes. If those nodes are not located within your herbalist circle, you can't harvest any. Look for small plants that look like shrub-sized basil.
Ottomic Mar 29, 2014 @ 11:08am 
Herbs grow in old trees (I think/read). Having a forester near your herbalist can affect their production negatively.
Last edited by Ottomic; Mar 29, 2014 @ 11:09am
ocmersh Mar 29, 2014 @ 11:08am 
So I would need to micro manage my foresters then to promote older trees?
Ottomic Mar 29, 2014 @ 11:10am 
Originally posted by ocmersh:
So I would need to micro manage my foresters then to promote older trees?

Not really. I usually have a bunch of herbalists derping around but don't care much about stock. Having a varied diet gives me plenty of hearts already.
ocmersh Mar 29, 2014 @ 11:11am 
I am more concerned about desease, I get alot of desease outbreaks.
Ottomic Mar 29, 2014 @ 11:26am 
Not really. I usually have a bunch of herbalists derping around but don't care much about stock. Having a varied diet gives me plenty of hearts already.

Actually, scratch that. I've been checking my health numbers and it's showing to have been decreasing in my town for some time now. So thanks OP, you've saved my town's health :D

I read someone that made a gatherer friggin' far away from everything else to pick up herbs and another one in the middle of town to act as a pharmacy. You can try that if you find having them accessible to your citizens hurts their efficiency.
KalKir Mar 29, 2014 @ 11:41am 
From what I was able to tell, herbalists bes function when they are literally isolated from the rest of the village activities. The closer you build towards their gathering zone and the more foresters you have near there, the likelier it is for you to have herbalists to gather herbs. Herbalists do need to have a relatively undisturbed forest area where they can gather herbs as apparently they get better yield from older forests. As for gatherers and hunters, they can be in the same region... i think together definitely but with herbalist I believe that is possible. Just foresters will actually make those other three have a harder time gathering the resources.
[GAP]SirCumALot Mar 29, 2014 @ 11:52am 
Same problem here...
fredreed2000 Mar 29, 2014 @ 11:56am 
The more the forest is dense or has more trees the better It is for your herbalists and this also applies to woodcutters. I have found from playing that the more trees you have the better It is for them.
SeaBee Mar 29, 2014 @ 12:01pm 
I had one herbalist, produced all the herbs I need for 100 population, set the gather rate of herbs to 100. Placed in an isolated area with a hunters cabin, gathers hut and foresters lodge. Foresters lodge is set to plant only with one worker. I also have placed enough housing and barns near the area so they don't need to travel to work. When population increased and the need for herbs wasn't being met, I added another worker to the herbalist.
Maverick Mar 29, 2014 @ 1:28pm 
Originally posted by Ottomic:
I read someone that made a gatherer friggin' far away from everything else to pick up herbs and another one in the middle of town to act as a pharmacy. You can try that if you find having them accessible to your citizens hurts their efficiency.
You mean like this. Notice health and herb count. While checking this out, the numbers for the herballist in town surprised me and I assure you, there is no mistake in which is which. Details in image.

843 in stock. 600 for export. 2 herbalists built. 2 people working. Pop' almost 200.
http://steamcommunity.com/sharedfiles/filedetails/?id=243695246
Last edited by Maverick; Mar 29, 2014 @ 1:33pm
Othobrithol Mar 29, 2014 @ 2:57pm 
Herbs grow next to fully mature trees.
Foresters harvest fully mature trees.

Maverick's town forester is doing decently because there is old growth woods around the town, away from any foresters.

Try placing an herbalist and forester out on the edge somewhere and have the forester only plant trees for a while until the forest is thick. When the woods are lush, demolish the forester. This should provide all the herbs you need for a few hundred people.

I like trees around my towns so I also tend to drop a one man, plant-only forester in town and leave 2 tile wide gaps here and there for the trees. An herbalist in the center of my towns does pretty well.
Onyx Mar 29, 2014 @ 3:08pm 
Originally posted by ocmersh:
I am more concerned about desease, I get alot of desease outbreaks.

Post some screenshots of where your herbalists are located?
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Date Posted: Mar 29, 2014 @ 10:59am
Posts: 17