Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Some people trade the excess herbs, personally, i don't like clogging my barns waiting on traders.
Then my town of ~200 got hit with the measles. My hospital started filling up, dozens of citizens walking around with skull icons and my stocks of herbs started plummetting. Think of herbs and hospitals like insurance - you really don't want to use them, but when you need them you better have them or it's your ass...
Moose
Well, my current village is over 300, with a doctor. Survived several outbreaks of various diseases without losing anyone. (Oh, wait, did lose a child to one - but figured maybe the young were more susceptible...)
And still haven't had anyone use herbs. Granted, I've worked hard to keep the diet varied - maybe that's kept my villagers from needing any?
right, your diet will make your villagers take less visits to the herbalist. Doctors are for curing, and have nothing to do with everyday healthyness. If you play on hard/harsh you should be having to use herbs, jsut slightly with a very varied deit, if not, i can't answer if herbalists are required much on easier difficulties, sure someone here knows though.
My village has about 11 different things to eat (meat, fish, onions, berries, pumpkins, potatoes, beans, nuts, etc...) and i don`t need my herbalist anymore. The people will only visit the herbalist, when they are not full healthy (all hearts red).
So don`t worry about ;)
There isn't a set number or whatever, but i've been using 1 herbalist worker per 100 citizen. That can change with diet, city efficiency, etc...
Herbalists gather herbs, AND they give the herbs to citizens who come to the herbalists when they lose hearts. Think of him as your keep in shape doctor, and the hospital doctor as the cure ailments doctor.