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primeomega Feb 24, 2014 @ 11:44am
Tavern question
I am seening a "me not know how the game works" with the tavern. Is it a 1:1 to make ale? Or does it take like xx food type to make 1 ale count?

Just find that the tavern goes out of working mode a lot when there is items inside it to work with.

Thanks!
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Showing 1-15 of 15 comments
Sparzy Feb 24, 2014 @ 12:55pm 
Click the 2nd tab in the toolbar at the bottom of the screen then click the question mark, scroll down to Taverns and it'll tell you all the different items that make ale.

Also make sure you havent hit the threshold with the max items produced, they wont go over the limit until u set the bar higher.
Last edited by Sparzy; Feb 24, 2014 @ 12:56pm
primeomega Feb 24, 2014 @ 2:02pm 
Does not tell me what is needed to make the ale, as I already read the help screen. Why I asked the question....

But what it does look like is that the ale shares or is under food. So if you hit the food limit, it will stop making ale. Odd, as it has it own limit in the menu.
Last edited by primeomega; Feb 24, 2014 @ 2:08pm
primeomega Feb 24, 2014 @ 2:25pm 
Update: I have found out that it does not work off of food limits. But, watched it for some time. Was making berries ale - takes 60 berries to make one bactch of ale. Not sure if that is the same to all of them, will update once I find out.

Update 2: Cherries are 30
Update 3: Peaches are 30
Last edited by primeomega; Feb 24, 2014 @ 2:55pm
EnochPrime Mar 4, 2014 @ 8:29am 
Tavern behavior is still hard for me to figure out. Clearly it's not 1:1 to make ale. Seems like, eh, roughly 100 wheat makes... 7 ale? Something like that. Also sometimes I find villagers carrying 8 or 10 ale around with them for no apparent reason. When they get tired of that, they drop it back at the tavern. Ale isn't stored at houses, right? The system seems to be, and I'm winging it here because I still don't get it, villager who's slightly unhappy goes to the pub, uses up 1 ale, and gets a happiness boost, then staggers home.
Freedom Mar 4, 2014 @ 8:32am 
Screw em, my people do not drink!! They have to much to do to just visit drinking holes.
Seb Mar 4, 2014 @ 8:55am 
Screw you! Bottoms up!! Huahahah
Jester Mar 4, 2014 @ 10:37am 
this is amount needed to make 10 ale
100 wheat
60 berries
30 any orchard fruits.
Ric Mar 4, 2014 @ 11:08am 
I tend to only use wheat in taverns as it's the easiest accessible to me. I don't usually plant too many orchards(not sure why) so rely heavily on farming/gathering. I tend to plant about 15-20 of my fields with wheat and that can usually supply the taverns with enough supplies. This obviously depends on how many taverns you build but I'm usually quite generous :)

Seeing Jesters post above though, I didn't realise how reduced the intake requirement was when using orchard fruits in comparison to wheat. I will build many more orchards and try this method in my next city and see how it works out.

Or you could easily trade in a resource. Wheat is only 1 per unit. I tend to keep mine free for mass stone/iron/coal intake :P
Last edited by Ric; Mar 4, 2014 @ 11:09am
Ralek Mar 4, 2014 @ 11:26am 
Using wheat for ale is a devaluing transformation. Fruit is the way to go.
Ale is valued at 8, all inputs are valued at 1.
EnochPrime Mar 4, 2014 @ 5:06pm 
Eh, maybe, but personally, I'd get pretty sick of plum ale or cherry ale, and out of compassion for my villagers, I stick with wheat.
Elegant Caveman Mar 4, 2014 @ 5:10pm 
Originally posted by Jester:
this is amount needed to make 10 ale
100 wheat
60 berries
30 any orchard fruits.

Awesome, thank you.
[GW] Darling Mar 5, 2014 @ 4:12am 
Originally posted by Ralek:
Using wheat for ale is a devaluing transformation. Fruit is the way to go.
Ale is valued at 8, all inputs are valued at 1.

But, wheat is a lot easier to obtain
EnochPrime Mar 30, 2014 @ 2:13pm 
OK. Taverns are bizarre. A Brewer brings raw material (I'll just use wheat for now) to the Tavern. Then the Brewer waves a scythe out in front for a while, and the wheat disappears. The Ale... well, the Ale does not then appear in the Tavern, and it doesn't appear in the inventory of the Brewer. So far as I can tell, when the Brewer waves the scythe and the wheat disappears, the Ale suddenly materializes in the inventory of a random villager somewhere in your town. The surprised villager than carries the Ale back to the Tavern.
EnochPrime Mar 30, 2014 @ 2:21pm 
Ah, wait. I just caught the Brewer in the act. The Ale appears in a little dirt patch under the stairs of the Tavern... not actually *in* the tavern, but on the ground just outside it. So some helpful villager has to pick the Ale up, carry it the ten feet from the corner of the Tavern to the door. Except what usually happens is that the helpful villager picks up the Ale, then wanders off somewhere halfway across town. Then days later they suddenly remember they're carrying 10 heavy barrels of Ale and bring it back to the Tavern.
Maverick Mar 30, 2014 @ 2:56pm 
Originally posted by EnochPrime:
Then days later they suddenly remember they're carrying 10 heavy barrels of Ale and bring it back to the Tavern.
The last beer truck that crashed had negative inventory during cleanup.

After a media call out that the area was under video survelliance, missing cartons appeared outside local police station.

True story.

Conclusion: Villager watched the news on TV and got spooked.
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Date Posted: Feb 24, 2014 @ 11:44am
Posts: 15