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Also, new players have to take in account the fact that agriculture produces a massive quantity of food only once a year, while every other type of food production bring a steady income of food all year long (more or less).
Anticipating the needs of your citizens is a lot more easier when you have a steady production.
I should also mention that if you can get a hold of chickens, DO SO! Those little things provide eggs AND chicken meat.
In the games that I've played so far my fishing docks take 4 people and produce relatively tiny amounts of fish per yer. So far I get double that just out of 4 farmers working a cabbage farm which IMO would be better than a fishing dock.
The most important thing I can say is "location location location" (as realtors like to say) as it's really important where you place those hunters and gatherers.
I have one game where my placement of the hunter and gatherer were apparently not placed well, and my people suffered through low food their entire lives until finally starving around year 12. In my new game I'm overwhelmed with food for my 20+ population with just one hunter, one gatherer and one cabbage 15x15 farm. So it seems to me that location is really "everything" in this game.
I do agree though that location can make or break a town after you have that initial surge of your original population dying.
I'm only wondering if perhaps location of the dock plays a bigger role in fishing than I had initially thought.
But I've got one fishing dock with 4 workers on a river that is wide enough to see movement in the river and it only produces about 560 fish a season.
I then put another fishing dock on a lake that is fed by a small river and it too only seems to produce 500+/- per season which seems terribly low to me for 4 workers, so maybe there are "prime" fishing locations on the map and others just barely supply fish?
However, you are correct that once one dock is built its not worth building a second.
I should also mention im OCD and i dont like to place farms until i know how my city is going to be built so i hold off on a farm til year 5-8
Not true at all about the fish farms, unless difficulty plays into account. If you place your Dock on a lake or a small river then you will get less fish than if you place it along the large river running through your map. Above half as much, to be semi-precise.
If you're talking about the big type of rivers, that's kind of strange. I have fishing docks on a large river, with a lake nearby. I tried to place them so they have as much water as possible within range.
With 4 (educated) workers, I get more than 1000 fish every season. So I guess there's a paramater that eludes us right now...
Will do a screenshot and post it.
On a side note (since ive seen city builder tossing some good ideas here and on the shining rock forums)
What do you guys think is the best thing to trade with? Ive been using iron tools since they seem a good value providing i get a mine up and iron on the ground is generous. But few traders will accept food which i find odd since one would think its the most common yet always needed resource.
edit : You have the minimap so you can also check how the map looks. Maybe the fact that the river is connected to a lake makes it more fishy ?
http://steamcommunity.com/sharedfiles/filedetails/?id=230339348
http://steamcommunity.com/sharedfiles/filedetails/?id=230339373
http://steamcommunity.com/sharedfiles/filedetails/?id=230339393
I wonder if you put it north of that school house you are building, right on the tip there, if it would generate even more since there is more water to fish from.
But as you said, the bend of the river must help too, that's why I put them there after all ^^
I've been playing 3 cities 3 different ways to try to learn all of the little tricks but i should pick one and see how high i can get it. Each is about 150-200 pop now, i might try upping my rate of births and see how that changes things.