Banished

Banished

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dvs_x Feb 20, 2014 @ 12:12pm
Rain
Anyone else think it's to frequent and makes the game look less appealing. Everything goes gray and washed out. Not a complaint just an observation.
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Showing 1-13 of 13 comments
Esikiel Feb 20, 2014 @ 12:15pm 
eh,I feel it happens far too frequently
Last edited by Esikiel; Feb 20, 2014 @ 12:15pm
cheddar_cheese Feb 20, 2014 @ 12:19pm 
then you`re playing on harsh climate, i used to do the same, but the rain annoyed me alot
dvs_x Feb 20, 2014 @ 12:22pm 
This is on mild so if it's even worse on harsh i'd have to turn weather off lol.
McRib Feb 20, 2014 @ 12:23pm 
You can shut down the rain in the option you know that?

Edit: to late :P
Last edited by McRib; Feb 20, 2014 @ 12:23pm
dvs_x Feb 20, 2014 @ 12:23pm 
Yeah that's what i mean if it was even worse i'd turn it off lol.
TupeloHoney80 Mar 8, 2014 @ 10:26am 
The darkness that happens when it rains bugs the hell out of me. It would be fine if it didn't get so dark. There's a way to turn off only the rain? I would actually like the rain if it didn't get so dark. The snow is nice. It's a little too boring when I turn off the weather completely. :-\

Originally posted by McRib:
You can shut down the rain in the option you know that?

Edit: to late :P
m4gic Mar 8, 2014 @ 10:30am 
The rain is a good thing. The developer was actually talking in a video in December about how there are good years and bad years for crops. If you don't have enough rain and sun you will have very low yields. You can turn the visual off but you do need the rain to grow your food.
Warner Vachanges Mar 8, 2014 @ 10:36am 
turning off that crappy rain effect also turns of the quite pleasant snow effect. I have deep hatred for that foggy rain effect, though. even the sound of it gets annoying (and honestly, I find it one of the most relaxing sounds in reality).

as others have stated, just turn off the weather effects in the options menu.
City Builder Mar 8, 2014 @ 10:38am 
I play on fair climate only and yes, the rain is far too frequent. However, I just turn off weather effects in the options panel as it makes it far too hard for me to see when it starts raining or snowing in the game.

With the large amount of rain in Banished, I was really surprised that Luke didn't add flooding as one of the disasters, it seems it would have fit right in with all the rain

I love wild weather in real life and will often sit out in my backyard under the porch cover when it's raining hard or the wind is howling but in Banished to be honest the sound of the rain sounds more like somebody recorded the rain coming down on their apartment balcony more than it sounding like rain coming down out in the forest somewhere. Not that it matters to me that much as it's still a soothing sound to me.
Last edited by City Builder; Mar 8, 2014 @ 10:41am
Jigain Mar 8, 2014 @ 11:15am 
Love the rain - hate the snow.
m4gic Mar 8, 2014 @ 11:25am 
Has anyone else noticed that the river and lake water seems to ice over in very cold weather? I noticed in one game that the water appeared not to be moving (rippling) as it constantly does when there was below-freezing temp. I couldn't really tell if it was or not because there was a copious amount of snow falling and it obscurred the view. Still, I think my water was iced-over.

If anyone else has noticed this please let me know. If the water can become ice-covered wouldn't we be able to walk across it with villagers?

I've said before that villagers should be able to cross water without a bridge - some might drown, it would be a hazard, maybe all would drown sometimes (a probability thing in the code?), but most of the time they should make it, wet and cold, on the other side of the water. Maybe they could only carry 1/4 of a normal load back without a bridge, to account for the difficulty of hauling goods through a river.

In real life people can cross rivers without bridges. Yes, it's dangerous. It's easier to cross when the river is frozen solid, but still dangerous if the ice cracks or melts and you fall through.

So, I guess two things: does the water actually freeze solid in the game and I think we should be able to cross water without bridges (but with some kind of no-bridge penalty)
Jigain Mar 8, 2014 @ 11:43am 
Haven't noticed water freezing, but I must admit I haven't been paying much attention to it. That does make me wonder, though... if the game is designed to have flowing rivers freeze over, is it also smart enough to keep merchants from showing up at those times? And if you dismiss a merchant while it's frozen over, can they actually leave?

I'm all for more ways to cross rivers though. I'd like to see a ferry-type transport, staffed by 1-2 villagers, with a wooden platform and fixed rope design. Cheaper than a bridge, but takes longer to cross.
m4gic Mar 8, 2014 @ 11:51am 
yes, ferry would be good and realistic.

also, where are bogs or swamps? cranberries or other bog berries could be grown in them, they could be areas where u could not build anything except fields for certain crops but might have increased agricultural yield to compensate?

How about different "skins" for different cultures / geographies? Where are the Asian building sets or mud-brick homes like in North Africa or MezoAmerica in the middle ages? I only bring that up in this post because bogs made me think of rice paddies.
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Date Posted: Feb 20, 2014 @ 12:12pm
Posts: 13