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Haven't got a single fire yet, 8 hours in the game with 200+ settlers, but they catch dideases like crazy. I put hospitals everywhere, so not really a problem, but I wonder they keep catching yellow fever and diphteria. They have a ton of warm coats, each and every type of food available, 5 hearts, but still get sick.
Either way, my quarries killed more people than diseases, though.
Banished's Mother Nature just hates you.
It sucks that it managed to hit all your housing areas.
It's like playing D&D and the dungeon master saying that a natural 1 on d20 on a saving throw is instant death with no chance of resurection. Who would play that? Eventually you are going to roll a 1.
I had a town that was pretty much twin towns with a couple tunnels and a bridge between and the tornado still killed 200 of my 230~ people... reloaded to the auto save and had a disease break out instead. 1 person got sick and went to their local hospital and that was it.
I think that tornadoes are imbalanced because villagers don't run away from them. It'd be ok for me if tornado came in and destroyed some buildings, and killed some of the villagers (not almost 80% of them!!!). Then you'd have to deal with repairing buildings, farms, etc. and it wouldn't be like a game reset.
Likewise i have laborers dying of starvation cause they are working at tasks that are so far away from their home they die in transit, its stupid because in the current town im running i have over 60 laborers (I have so much surplus food its stupid), some of them are crossing the entire map just to chop a tree for two seconds before they have to run back because they are cold and/or hungry
Besides, this "issue" is rather OT.
That said, the act of containing, repairing and recovering from a tornado is possible in most cases. A well-aimed Sim City tornado usually meant a direct game over, whereas in this it's usually only a potential one. My only gripe with this is that there should be at least a way to prepare for such an occasion. Have mountains slow them down, for example, or make stone houses have a basement that gives a chance of surviving to whoever is inside when the tornado wrecks it up or something. I'll toy around with a couple ideas once the mod tools are out.
these.[vortex.accuweather.com]