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Building homes closer together won't stop a baby boom, it's just the more houses you have the faster the population grows. Keep some houses and storage barns near the farms so they have an easy walk to all there places.
Not sure how others play, but I try to maximize farms/pastures, to maximum workers to get all the crops before winter.
Maybe this will help, but to add I play on Normal or Hard difficulty.. whichever one is a fresh start with no buildings/seeds and such.
60+20 population at year 23 is not a lot.
To feed your villagers at the beginning, up to 200/300, you can rely on gatherers, hunters and fishing only. Start your farming later on when you have a good stock of food in store.
You will usually need to create a new hub with a market and all that goes around it to staff your farmers, try to do this on a large enough piece of flat land so you can create a good working farming community.
It is all a matter of balance
So, priorities should be gatherers, then fisherman/hunters, then crops, then orchards, then livestock. Livestock don't really come in handy until you have sheep for wool and cows for leather, other than that they are a terrible source for food.
Also, I build my crops in an 8x7 field because that way one worker can work the field and harvest it all in the perfect amount of time. Don't go any larger than that unless you really want to, but if you do go larger make it twice the area so you can max 2 farmers on it, otherwise you are wasting productivity.
Maximize your hubs, forester 1st (plant only) while clearing all stones and iron then alternate with (plant/cut).
Build gatherer opposite forester so coverage area about the same, hunter does not need to be in forested area. house the workers just outside the coverage area with access to market if possible always have a barn just outside cov.area.
This minimizes travel and increase productivity.
Build 1 single road from forester/gatherer to housing/barn.
Do not forget fisheries, well placed and staffed, they produce well.
Get your wool production up as soon as for your coats. Together with leather you can produce the better coats which are good for trading too.
Then cows and chickens.
More leather and plenty of meat.
The only ones who might travel further are traders, vendors, and laborers, to get the items they need. Other villagers will go to the nearest stockpile or barn for their food.
After this, if you can place 1-2 marketplaces in such a way that all the resources will be brought to a common place, then the barns and stockpiles have less impact, but for the time they are needed, they support that "section" of development pretty well.
Basically, I realized that to fix my problem I would have to put myself in to a bad cycle.
It sounds like you do not have enough houses.