Banished

Banished

View Stats:
Fuzz Jul 21, 2014 @ 12:21pm
Farms stop producing
Has anyone else seen this glitch? My farms are growing well and randomly the crops stop growing. Thing is not one patch but every orchard and crop plot all get stuck at whatever yeild that they are on. This a glitch or like a random event?
< >
Showing 1-8 of 8 comments
kevinshow Jul 21, 2014 @ 12:34pm 
Sounds like your food limit was reached (you should see some up-arrow on your fields and such), so your villagers stopped gathering and collecting.

To increase it, just click on any one of your food gathering buildings and increase the number you see near the bottom of the window that popped up.

Fuzz Jul 21, 2014 @ 12:53pm 
No its early game and my ppl are trying to get all the food that they can. plus i still have hunters , gathers and fisherman grabbing food. plus my farm should still be growing. I just had them harvest it early to hope next season it will grow normal. So gathering food is not the issue
Dawnmist Jul 21, 2014 @ 4:48pm 
Were there plants showing on the whole field? A sudden cold snap in Spring after planting has started can kill off the part of the field that had been planted at that point. The field then won't reach 100% that year - because you've already lost some of the crop. When this happens, the first part of the field stays blank - the dead seeds never turn into plants.

For orchards, if there are some immature trees (because they're being regrown), it won't reach 100% - the immature trees can't produce fruit/nuts.

There's also the way they all grow - it's not a constant rate. They'll grow a bit, then pause/rest a bit, then grow some more again, and keep repeating the grow/pause cycle until they reach completion. You didn't say how long they had "stopped" growing for. The two reasons above are the ones I know of for causing it to stop completely for that season prior to hitting 100%, but it's also possible that you'd looked during one of the intervals where growth was paused a bit. If it was just in that pause timing, they would have resumed growing soon.
YubaMaiden Jul 22, 2014 @ 12:21am 
Do you have enough farmers assigned? I know others disagree, but I always try to have the number of farmers the AI recommends for each field. I have seen them fail to seed the entire field when there are too few. Also, if health is low, they may not be able to seed the entire field.

Another thing that occured to me is how far your farmers have to travel to get to work their fields. It's like building. I they have to travel their equivalent of a couple hours to and from their fields, very little will get done while they are there.

Dawnmist has a good point about the growth rate as well. Maybe just a little patience.
red-ketchup Jul 22, 2014 @ 5:43am 
i saw that 5-6 times, on some seeds it can happends, 2-3 years in a row and bang, it returns to normal.

The crops stuck at 34-45% and then time pass and autumn arrives and the % didnt moved.
and harvest start and you get 34-45% of total food it should give. it last 2-3 years. i dunno it happends on some seeds. i dunno if it s linked to the temperature F , or amount of sun / rain ... i didnt found out.
Last edited by red-ketchup; Jul 22, 2014 @ 5:44am
Fuzz Jul 22, 2014 @ 7:19am 
Ok yes thats exactly what happenes to me. I tried switching from cabbage to pumpkins and same thing happened. Weird think was my orchard was affected as well. The Orchard was stuck at 41% and the crop field was stuck at 20%.

Only thinng to me that makes sense is the spring cold snaps. My game has been gliching in that it wont show a gradual transistion between winter and spring. The ground instantly turns from white to green.

Is there a notification on whether there is a cold snap somewhere?
Dawnmist Jul 22, 2014 @ 8:01am 
There's a temperature indicator at the top right of the city summary panel (the one with city name and total amount of items stored) - and you can toggle it between showing the temperature in celcius or farenheit in the game options. Other than that, the only "notification" of a drop in temperature is that the ground gets frost/snow on it. I'm not sure why you'd think that's a glitch...? When the temperature hits freezing, the ground is covered in frost/snow. It stays covered in frost/snow until the temperature warms up above freezing.
Last edited by Dawnmist; Jul 22, 2014 @ 8:07am
Fuzz Jul 22, 2014 @ 8:09am 
No man you misread me. The game glitches from hardcore winter into instant spring. The slow transistion from turning white to green does not happen like it normally does.

One thing i have to experiment with the saved files. It seems the growth yield gets stuck when load up the game in the middle of the crops growing.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Jul 21, 2014 @ 12:21pm
Posts: 8