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With the Renewable Resources, they take up a smallish diameter of land, to "Grow" Rocks, Stones, Iron, Iron Ore, and Dense Trees. I tend to think of them, as a mining site, that doesn't have the animations of being dug out of the terrain.
There is another way to get minerals, and that is with the Docks sets, you can "Mine" from the docks. Which is kind of cool, but very very slow production.
As for producing Charcoal. I use the Stacks Burner, Just One SB is all you need until your people are in the 500 range. Charcoal is very very efficient to heat houses, as well as to make. But if you do not want to make Charcoal, then Firewood, is made at the Sawmill, It burns through the logs quickly so pay closer attention to the limits for fuel. You will need fuel for other types of production. I prefer to hit around 4000 Charcoal, then start adding Firewood back into the fuel mix, I use Firewood for some food recipes.
As a trading Item, Nah, skip the firewood and the charcoal, go for items like Seedlings, being built in a specific greenhouse, and you get 8 units for 1 seedling. Charcoal, uses up your logs, and workers, and only gets 3 pts, at the trading post. Not worth it at all. Because of the tremendous opportunities for food gathering. I don't go big on the Forest Nodes, on account of there are other options much better than the gathering post. I can always send my workers into the forest and pick wild foods whenever I want.
To me charcoal is a must have item that can be made at a stacks burner or brick works.
much more versatile and efficient than firewood. It basically comes down to what works for you.
I like the upright mine foe iron ore because I don't need a hill to mount it on. It can be found in refined resources, mining right next to the large quarry.
Keep in mind at some point you will need candles and lamp oil for your first and sec ond upgrade. Good luck.
The other option I use heavily is trading.