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Look in the Themes for a Greenhouse Icon, Click on that and look for the FarmPlots. They are difficult to locate, so pause your game, and Hunt for it. you want the 7x7 Plot, And it is about halfway through the scroll bar that pops up once you find it, Just plop and build, Four is a great start, you will be able to farm, Veg, Fruit, and Grain. No more Forestry Nodes required or wanted really with the Megamod 8 or 9. I also found the Coastal Set their Driftwood Loggers, are better than any Forester hands down.
So, for my first round of building. I build the School, IttyBitty School, I put down Four Farm Plots from Kids Themes, (Greenhouse Icon) Then I put down a workplace, that will build me tools and clothing. I put down a House, And then I put down the Croc Hunter, Use the rest of your labour To clear small areas that you want built next, and place your roads down. I like to put down a road, space road. So a three tile road gives me a chance to put the "CC, Lean'to Storage down. I only use specialized storage, and those give me 2000 capacity use two tiles, and two road tiles total. Tile for Tile, it is the best possible storage available for Food, I use the Food Only Lean'To, and for Tools and Clothing, I again go to CC and use their Cellars, For Tools, place by the workplace, and The CC Cellar, for Clothing. There are plenty of other options, but those are the ones I use, because they are super cheap to build, take up one tile each, and are convenient in my road/space/road designs. I also utilize the Specialized stockpiles, and When I plant the stone, I surround the radius with stone stockpiles, building them 1x?? so I end up with a square road all around, and the stockpiles frame the radius of where the stone will grow. I do the same, for the Iron, and Coal. I don't build the Dense Trees, or the Iron Ore Renewable Resource.
Once all your food is placed. I prefer to start with a Croc Hunter, and then I like the WatchTower in RK's lineup for Hunters. Once my food is taken care of, I put down the rest of the houses. And build a Sawmill. The sawmill will produce Lumber and Firewood, And will eat a ton of your logs. So keep the Sawmill on a tight leash. Once the sawmill is built, the houses are built, I put down a Coastal Driftwood Logger. And staff that at one person. By now, my first students should be graduating, and I will be in need of more housing.
From there, around year ten, I want a Stacksburner. To make Charcoal. I prefer Charcoal, because it uses less logs than firewood, and is utilized mainly by the housing, for fuel. Whereas firewood, is often an ingredient in various other recipes, like roasted nuts, needs acorns, and firewood, some kitchen recipe's also want firewood. But by and large, Charcoal is what you want for housing fuel. I set and keep that limit to four thousand, until I have around 800 people. Then I will bump it to 8000.
Logging Limit 2000
Stones Limit 2000
Iron Limit 2000
Food Limit 500,000
Fuel Limit 4000
All the rest,
Tools, Clothing, Minerals, Luxuries, I leave at 500, and boost them as required.
You will find you need to boost Textiles often. Right now my textiles is at around 3200, And my clothes are at 600, Misc, is also an ever growing limit, due to forest cut downs. Flowers and Turf, I can never remember what it is called. Fodder, take a ton of space, and are great items, if you want to follow those chains, Myself, I just dump them at the Trading Post, which I also build right away. I build the Large Port, But with MM8, many prefer to build variety specialized Trading Posts. MM9 Many of the specialized ports are bugged. So I stick with the Large Port.
Best goods for trading. Seedlings, Candles, Perfume, Flowers, Fodder, Books, Fur Coats, Coats of any kind. Tools of any kind. Since you have renewable resources, Making Tools for Trade is both Possible, and lucrative. Ale, Taverns also are profitable with Megamod, due to Kid's Farm Plots. I rarely ever needed to put down actual Farms, and never had to place any orchards at all. Place the Plaza, it will grow 1800 Apples per year, with 1 worker. And can have up to 3 workers. Domesticated Animals are easily obtained, for trade using the Crystal Stables, Build that and feed the Stable a grain, and it will pump out Domesticated animals. Which you can sell for 250 each or use to build various buildings.