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I didnt played Life is Feudal yet, but it seems like it too, but i dont know how hard it really is.
Resources already at site (building footprint) but not being built? Do you have builders or enough builders? Are they busy with other building, whether they are laborers, builders, miners, farmers, ect., they need to get food or need to get warm and will stop working to do so.
I never thought of Banished as a hard game, more of a casual and fun city builder.
To make bread, for instance, you needed a bakery with fuel, flour, and water. Flour needed to be made at a mill from wheat. Wheat needed a field, plus water. Water needed a well, which needs stone and wood planks. Planks are made in a sawmill from logs... It was very easy to end up with bottlenecks of basic resources when you built a single high-end building without realizing how extensive the supply chain would need to be to support it.
You also needed to get a weapon industry up and running and assign some units as soldiers to defend your town.
To be fair though, settlers was more of an RTS than a city building game. The earlier titles anyway. Kind of like Stronghold.
Pharaoh was my first city builder and still one of my favorites. You're right, a lot of time is spent sitting and watching, but that's how the game was designed-if you build your city right, it runs on its own, without you. But I like how Banished makes you always pay attention, too.